Difference between revisions of "Hitman 2: Silent Assassin"
From PCGamingWiki, the wiki about fixing PC games
(Added some extra notes and links. Also reworked the patch section.) |
(Added in the API and Middleware tables.) |
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{{Infobox game/row/publisher|Eidos Interactive}} | {{Infobox game/row/publisher|Eidos Interactive}} | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Glacier}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|October 1, 2002}} | {{Infobox game/row/date|Windows|October 1, 2002}} | ||
Line 260: | Line 261: | ||
{{Fixbox/fix|Limiting the frame rate}} | {{Fixbox/fix|Limiting the frame rate}} | ||
* See [[Glossary:Frame rate (FPS)#Limit FPS|Frame Rate (FPS)]] for instructions on how to limit the frame rate. Keep in mind, that this is DirectX 8 based game and some solutions may not work out of the box (e.g. in order to force FPS limit using RadeonPro - use [http://enbdev.com/download_convertor_dx8todx9.htm DX8 to DX9 convertor]) | * See [[Glossary:Frame rate (FPS)#Limit FPS|Frame Rate (FPS)]] for instructions on how to limit the frame rate. Keep in mind, that this is DirectX 8 based game and some solutions may not work out of the box (e.g. in order to force FPS limit using RadeonPro - use [http://enbdev.com/download_convertor_dx8todx9.htm DX8 to DX9 convertor]) | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 8.1 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 1.4 | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = FreeType | ||
+ | |interface notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
}} | }} | ||
Line 266: | Line 304: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = 98 | + | |minOS = 98 |
− | |minCPU = Pentium | + | |minCPU = Intel Pentium III 450 MHz |
|minRAM = 128 MB | |minRAM = 128 MB | ||
|minHD = 800 MB | |minHD = 800 MB | ||
Line 273: | Line 311: | ||
|minDX = 8.1 | |minDX = 8.1 | ||
− | |recOS = XP | + | |recOS = 2000, ME, XP |
− | |recCPU = Pentium | + | |recCPU = Intel Pentium III 800 MHz |
|recRAM = 256 MB | |recRAM = 256 MB | ||
|recVRAM = 32 MB | |recVRAM = 32 MB | ||
− | |recDX = | + | |recDX = |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 14:45, 16 December 2014
Developers | |
---|---|
IO Interactive | |
Publishers | |
Eidos Interactive | |
Engines | |
Glacier | |
Release dates | |
Windows | October 1, 2002 |
Hitman | |
---|---|
Hitman: Codename 47 | 2000 |
Hitman 2: Silent Assassin | 2002 |
Hitman: Contracts | 2004 |
Hitman: Blood Money | 2006 |
Hitman: Sniper Challenge | 2012 |
Hitman: Absolution | 2012 |
Hitman GO | 2015 |
Hitman | 2016 |
Hitman 2 | 2018 |
Hitman World of Assassination | 2021 |
Key points
- In-game cutscenes break on widescreen resolutions. See Widescreen resolution.
General information
- Hitman Wiki
- Neoseeker Forums
- Hitman 2: Silent Assassin
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Steam Users' Forums for game series
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
Amazon.com | ||||
GamersGate | Unknown DRM | |||
GOG.com | ||||
Green Man Gaming | ||||
Steam |
- The Steam version (v1.02) is slightly censored (removed certain lines of dialog, alcohol references, and minor changes to certain disguises)[1]
Version differences
- The GOG.com version is patched to work better on modern operating systems.
Essential improvements
Patch v1.01
The latest patch available, it can be downloaded from PC Gaming Wiki.
English, French, and German versions of the patch are available.
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6850/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/6850/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Instructions |
---|
Input settings
Audio settings
- May require DirectSound3D restoration software to restore proper sound functionality on Windows Vista and later.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Italian | Available here. | |||
Polish | Retail and here. Retail only translation available. |
Issues fixed
Crash To Desktop (Steam)
Instructions |
---|
Failed to find Steam
Instructions |
---|
Black screen during the cutscenes
Instructions |
---|
Instructions |
---|
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Interface | FreeType |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 2000, ME, XP |
Processor (CPU) | Intel Pentium III 450 MHz | Intel Pentium III 800 MHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 800 MB | |
Video card (GPU) | 16 MB of VRAM DirectX 8.1 compatible | 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/6850/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (6850) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (DRM)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Invalid section order
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)