Halo: Spartan Strike
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
343 Industries | |
Vanguard Games | |
Publishers | |
Microsoft Studios | |
Release dates | |
Windows | April 16, 2015[1] |
Halo | |
---|---|
Halo: Combat Evolved | 2003 |
Halo 2 | 2007 |
Halo: Spartan (series) | |
Halo Online | 2015* |
Halo 5: Forge | 2016 |
Halo Wars (series) | |
Halo Recruit | 2017 |
Halo: The Master Chief Collection (series) | |
Halo Infinite | 2021 |
Key points
- Video settings in the Microsoft Store version cannot be changed.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | ||||
Steam |
Downloadable content (DLC) and expansions
- Does not feature microtransactions.[2]
Game data
Configuration file(s) location
System | Location |
---|---|
Microsoft Store | |
Steam | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/324570/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Microsoft Store | |
Steam | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/324570/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud | Progress is shared with Windows Phone. |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1 | |
Processor (CPU) | Dual core | Quad core |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2550 MB | |
Video card (GPU) | Nvidia GeForce 8600 GT ATI Radeon 3670 Intel HD 3000 512 MB of VRAM DirectX 10 compatible | 1 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/324570/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (324570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.