Difference between revisions of "Halo: Spartan Strike"
From PCGamingWiki, the wiki about fixing PC games
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'''Key points''' | '''Key points''' | ||
− | {{--}} Video settings in the | + | {{--}} Video settings in the Microsoft Store version cannot be changed. |
'''General information''' | '''General information''' | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row| | + | {{Game data/row|Microsoft Store|}} |
{{Game data/row|Steam|}} | {{Game data/row|Steam|}} | ||
}} | }} | ||
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===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row| | + | {{Game data/row|Microsoft Store|}} |
{{Game data/row|Steam|}} | {{Game data/row|Steam|}} | ||
}} | }} | ||
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|antialiasing notes = [[MSAA]]. | |antialiasing notes = [[MSAA]]. | ||
|vsync = false | |vsync = false | ||
− | |vsync notes = No option to disable. | + | |vsync notes = No option to disable. Microsoft Store always has VSync. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
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|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = true | |touchscreen = true | ||
− | |touchscreen notes = Both Steam | + | |touchscreen notes = Both Microsoft Store and Steam versions. |
|button prompts = unknown | |button prompts = unknown | ||
|button prompts notes = | |button prompts notes = |
Revision as of 10:24, 29 December 2017
Developers | |
---|---|
343 Industries | |
Vanguard Games | |
Publishers | |
Microsoft Studios | |
Release dates | |
Windows | April 16, 2015[1] |
Halo | |
---|---|
Halo: Combat Evolved | 2003 |
Halo 2 | 2007 |
Halo: Spartan (series) | |
Halo Online | 2015* |
Halo 5: Forge | 2016 |
Halo Wars (series) | |
Halo Recruit | 2017 |
Halo: The Master Chief Collection (series) | |
Halo Infinite | 2021 |
Key points
- Video settings in the Microsoft Store version cannot be changed.
General information
Availability
Downloadable content (DLC) and expansions
- Does not feature microtransactions.[2]
Game data
Configuration file(s) location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/324570/pfx/[Note 1] |
Save game data location
Template:Game data/rowTemplate:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/324570/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud | Progress is shared with Windows Phone. |
Video settings
Input settings
Audio settings
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1 | |
Processor (CPU) | Dual core | Quad core |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 2550 MB | |
Video card (GPU) | Nvidia GeForce 8600 GT ATI Radeon 3670 Intel HD 3000 512 MB of VRAM DirectX 10 compatible | 1 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/324570/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (324570) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.