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Grand Theft Auto: Vice City

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Template:Infobox game/row/osxporter
Grand Theft Auto: Vice City
Cover image missing, please upload it
Developers
Rockstar North
Publishers
Rockstar Games
Japan Capcom
Engines
RenderWare
Release dates
Windows May 1, 2003
macOS (OS X) November 12, 2010
Grand Theft Auto: Vice City on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Grand Theft Auto 1997
Grand Theft Auto 2 1999
Grand Theft Auto III 2002
Grand Theft Auto: Vice City 2003
Grand Theft Auto: San Andreas 2005
Grand Theft Auto IV 2008
Grand Theft Auto: Episodes from Liberty City 2010
Grand Theft Auto: iFruit 2013
Grand Theft Auto: San Andreas 10 Year Anniversary 2014
Grand Theft Auto V 2015
Grand Theft Auto: Chinatown Wars 2021
Grand Theft Auto: The Trilogy – The Definitive Edition (series)

Key points

Ability to import your music for your own custom radio station[1]
There are many issues and it is very likely to encounter at least one[2][3]
Virtually no support on the Rockstar page of this game[4]

General information

Official game site
GTAForums - Grand Theft Auto: Vice City Discussion
Grand Theft Auto Wiki
GTA Network - A huge network of fansites all dedicated to the Grand Theft Auto series
GTA Garage Mod Database
Steam Users' Forums for game series
Steam Community Discussions

Availability

Template:Availability Table

Steam version is currently the easiest method of obtaining the most updated version, but needs to be downgraded in order to be seriously modded.

Essential improvements

Modding

Numerous texture packs and modifications has been made to improve graphical fidelity on higher resolutions, especially noticeable when playing with HD resolutions.

These will usually come in several formats, each one requiring different programs:

Game data

Configuration file(s) location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12110/pfx/[Note 1]

Save game data location

Template:Game data/rowTemplate:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/12110/pfx/[Note 1]
"gta_vc.set" which are the game's settings configuration file is saved in these folders as well
Save files are NOT cross-compatible between OS X and Windows
If Windows 98 / Windows Me compatibility mode is set saves are stored in %PUBLIC%\Documents\GTA Vice City User Files

Video settings

In-game video settings.

Template:Video settings

Widescreen resolution

In the graphics settings there's an option that can be toggled on or off. This however basically stretch and unstretch still a 4:3 resolution
Instructions

Windowed

Instructions
Instructions
Instructions

"Frame Rate Limiter"

  • An option located in the graphics settings that can be toggled on or off.
When enabled, solves most issues when playing on modern PC's.
Limits frames per second to 30.

Input settings

In-game key map settings.
In-game mouse settings.

Template:Input settings

Vertical mouse sensitivity is nearly unchangeable

Y-axis modifier

This will allow the user to modify the y-axis sensitivity.
Instructions

Audio settings

In-game audio settings.

Template:Audio settings

Issues fixed

Timing-related issues

Any of the following problems, refer to a single common fixbox.
If you have

  • Broken cutscenes (When a cut scene starts, the game seems to be frozen.)
  • It is noticeable upon starting a new game, when a black screen appears with the writing "Marco's Bistro, Liberty City, 1986".
  • Random crash when changing resolution
  • Cars that reverse extremely slowly and/or stop quickly after releasing the accelerator
  • Inhuman difficulties while performing boat missions (such as "Stunt Boat Challenge")
  • Boats that accelerate and move slower than they should be (like cars issue above)
  • Game that runs almost comically quickly[2]
  • Pedestrians seem to be "running" and cars move on and off screen extremely fast.
  • Textures & models "pop in" too slowly[2]
  • Certain models such as bridges or stairs take a few seconds to "pop in" even if the character is standing near to or next to the model.
  • In the mission "The Driver", a character may fall through the a bridge.
  • Vice City with almost no cars or pedestrians on the streets and seems a ghost-town.

THEN

Instructions
Instructions
Instructions

Mouse clicks do not register

Moving the mouse has no effect outside of the menus or clicks do not register at all outside (and/or inside) of the menus.[5]
Try the fixes under timing-related issues first.
Instructions
Instructions
Instructions
Instructions

Game crashes after intro movie or fails to start entirely

Nothing occurs, other than a possible quick flicker, when attempting to run the game (gta-vc.exe)
The game starts, however it crashes directly after the intro move with the error "gta-vc.exe has encountered a problem and needs to close."
Instructions

Camera locks after a unique jump is performed

The camera locks in slow-motion and does not release the view.
Instructions

Crosshair inaccuracy

When playing on a higher and wider resolution, the onscreen crosshair is not accurate.
The real aim is slightly above and to the right of the displayed crosshairs.
The latest steam version[6] places the crosshair in the correct location on the screen.
Instructions
Instructions

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) 800 MHz Intel Pentium III or 800 MHz AMD Athlon or 1.2GHz Intel Celeron or 1.2 GHz AMD Duron processor
System memory (RAM)
Hard disk drive (HDD) 915 MB
Video card (GPU) 32 MB of VRAM
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) 10.6.8 (Snow Leopard) or newer
Processor (CPU) Intel Core 2 Duo Processor or better
System memory (RAM)
Hard disk drive (HDD) 1.7 GB
Video card (GPU) ATI X1600, NVIDIA 7300GT, Intel X3100 integrated graphics chip, or better

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References