Difference between revisions of "Glossary:Unlock"
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|taxonomy = Microtransactions | |taxonomy = Microtransactions | ||
− | |definition = | + | |definition = 'Unlocks' are normally chunks of a game that have been already developed and have been 'locked', and can be 'unlocked' with a purchase. This commonly includes individual characters, maps, levels, weapons, armors, etc. |
|examples = | |examples = | ||
− | *[[Apex Legends]] players will play against a large roster of 'Legends'. Only some of these Legends are free, and other 'Legends' must be unlocked by grinding or purchasing the in-game currency. | + | * [[Apex Legends]] players will play against a large roster of 'Legends'. Only some of these Legends are free, and other 'Legends' must be unlocked by grinding or purchasing the in-game currency. |
− | *[[Tomb Raider (2013)]] sells individual skills such as [https://store.steampowered.com/app/208802/Tomb_Raider_Agility_Skill/ Agility Skill] or [https://store.steampowered.com/app/208803/Tomb_Raider_Headshot_Reticule/ Headshot Reticule]. | + | * [[Tomb Raider (2013)]] sells individual skills such as [https://store.steampowered.com/app/208802/Tomb_Raider_Agility_Skill/ Agility Skill] or [https://store.steampowered.com/app/208803/Tomb_Raider_Headshot_Reticule/ Headshot Reticule]. |
− | |notes = | + | |notes = |
+ | * Purchase of microtransaction content that affects gameplay and is not solely cosmetic. | ||
}}</includeonly><noinclude>{{Glossary:Unlock|box}}{{References}}[[Category:Glossary]]</noinclude> | }}</includeonly><noinclude>{{Glossary:Unlock|box}}{{References}}[[Category:Glossary]]</noinclude> |
Latest revision as of 21:59, 15 April 2023
Definition | |
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'Unlocks' are normally chunks of a game that have been already developed and have been 'locked', and can be 'unlocked' with a purchase. This commonly includes individual characters, maps, levels, weapons, armors, etc. | |
Examples | |
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Notes | |
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