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Difference between revisions of "Glossary:Meta"

From PCGamingWiki, the wiki about fixing PC games
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[[File:OculusRiftMockup.jpg|right|thumb|Oculus Rift mockup]]
 
[[File:OculusRiftMockup.jpg|right|thumb|Oculus Rift mockup]]
[[File:OculusRiftDeveloper.jpg|right|thumb|Oculus Rift prototype]]
+
[[File:OculusRiftDeveloper2.jpg|right|thumb|Oculus Rift development kit]]
 +
 
 +
== Features ==
 +
=== 3D ===
 +
Allows the support of stereoscopic 3D.
 +
=== Tracking ===
 +
Allows the support of head tracking.
  
 
== Technical Specs ==
 
== Technical Specs ==
=== Prototype (Developer) Kit ===
+
=== Development Kit ===
 
{|class="wikitable"
 
{|class="wikitable"
 
|-
 
|-
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| Max Refresh Rate
 
| Max Refresh Rate
 
| 1000hZ
 
| 1000hZ
 +
|-
 +
| Horizontal FOV
 +
| 90 degrees
 +
|-
 +
| Diagonal FOV
 +
| 110 degrees
 
|-
 
|-
 
| Video Input
 
| Video Input
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| Weight  
 
| Weight  
 
| ~0.22 KG
 
| ~0.22 KG
 +
|-
 +
|}
 +
 +
{|class="wikitable"
 +
|-
 +
! scope="col"|Kit Contents
 +
|-
 +
| 1x Rift Development Kit + Control Box (6ft cable)
 +
|-
 +
| 1x Hard-Shell Case
 +
|-
 +
| 1x 3ft Mini USB Cable
 +
|-
 +
| 1x 3ft DVI Cable
 +
|-
 +
| 1x 3ft HDMI Cable
 +
|-
 +
| 1x 6ft HDMI Cable
 +
|-
 +
| 1x HDMI / DVI Adapter
 +
|-
 +
| 3x Pairs of Lens Cups (Focal Adjustment)
 +
|-
 +
| 1x Power Cord with Adapter
 +
|-
 +
| 3x International Plug Adapters
 
|-
 
|-
 
|}
 
|}
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== Oculus Latency Tester ==
 
== Oculus Latency Tester ==
 
The Oculus Latency Tester is used with the Oculus Rift to precisely measure the latency of the application used.
 
The Oculus Latency Tester is used with the Oculus Rift to precisely measure the latency of the application used.
[[File:OculusLatencyTester.png|right|thumb|Oculus Rift Latency Tester mokcup]]
+
[[File:OculusLatencyTester.png|thumb|centre|Oculus Rift Latency Tester mockup]]
  
 
== Game Support ==
 
== Game Support ==
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|-
 
|-
 
! scope="col" style="width: 200px" | Name
 
! scope="col" style="width: 200px" | Name
 +
! scope="col" style="width: 200px" | Description
 +
! scope="col" style="width: 100px" | References
 
|-
 
|-
 
|[[Team Fortress 2]]
 
|[[Team Fortress 2]]
 +
|
 +
| <ref>http://wiki.teamfortress.com/wiki/Oculus_Rift_User_Guide</ref>
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
! scope="col" style="width: 200px" | Name
 
! scope="col" style="width: 200px" | Name
 +
! scope="col" style="width: 200px" | Description
 +
! scope="col" style="width: 100px" | References
 
|-
 
|-
 
|[[Hawken]]
 
|[[Hawken]]
 +
|
 +
|<ref>http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game/posts/296537</ref>
 
|-
 
|-
 
|[[Miner Wars 2081]]
 
|[[Miner Wars 2081]]
 +
|
 +
|<ref>http://www.minerwars.com/ForumTopic.aspx?id=2656</ref>
 
|-
 
|-
 
|[[Positron]]
 
|[[Positron]]
 +
|
 +
|<ref>http://oculusrift.com/viewtopic.php?f=6&t=1425</ref>
 
|-
 
|-
 
|[[Strike Suit Zero]]
 
|[[Strike Suit Zero]]
 +
|
 +
|<ref>http://www.kickstarter.com/projects/43153532/strike-suit-zero/posts/344068</ref>
 
|-
 
|-
 
|[[Sinful Robot]]
 
|[[Sinful Robot]]
 +
|
 +
|<ref>http://www.sinfulrobot.com/</ref>
 
|-
 
|-
 
|[[Star Citizen]]
 
|[[Star Citizen]]
 +
|
 +
|<ref>http://www.polygon.com/2013/3/9/4083742/star-citizens-oculus-rift-conversation-mechanics-are-about-managing</ref>
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
! scope="col" style="width: 200px" | Name
 
! scope="col" style="width: 200px" | Name
 +
! scope="col" style="width: 200px" | Description
 +
! scope="col" style="width: 100px" | References
 
|-
 
|-
 
|[[0x10c]]
 
|[[0x10c]]
 +
|
 +
|<ref>http://www.joystiq.com/2012/08/06/notch-wants-0x10c-minecraft-to-support-oculus-rift/</ref>
 
|-
 
|-
 
|[[Doom 3: BFG Edition]]
 
|[[Doom 3: BFG Edition]]
 +
|
 +
|<ref>http://www.joystiq.com/2012/08/07/looking-into-the-world-of-carmack-s-doom-through-the-oculus-rift/</ref>
 
|-
 
|-
 
|[[Doom 4]]
 
|[[Doom 4]]
 +
|
 +
|<ref>http://www.polygon.com/gaming/2012/8/3/3218320/doom-4-oculus-rift</ref>
 
|-
 
|-
 
|[[Dream]]
 
|[[Dream]]
 +
|
 +
|<ref>http://www.oculusrift.com/viewtopic.php?f=6&t=1084</ref>
 
|-
 
|-
 
|[[FRACT OSC]]
 
|[[FRACT OSC]]
 +
|
 +
|
 
|-
 
|-
 
|[[The Gallery]]
 
|[[The Gallery]]
 +
|
 +
|<ref>http://www.kickstarter.com/projects/494598080/the-gallery-six-elements</ref>
 
|-
 
|-
 
|[[Kairo]]
 
|[[Kairo]]
 +
|
 +
|
 
|-
 
|-
 
|[[Minecraft]]
 
|[[Minecraft]]
 +
|
 +
|<ref>http://www.joystiq.com/2012/08/06/notch-wants-0x10c-minecraft-to-support-oculus-rift/</ref>
 
|-
 
|-
 
|[[Montague's Mount]]
 
|[[Montague's Mount]]
 +
|
 +
|<ref>http://www.montaguesmount.com/thegame.php</ref>
 
|-
 
|-
 
|[[Montas]]
 
|[[Montas]]
 +
|
 +
|<ref>http://steamcommunity.com/sharedfiles/filedetails/?id=93017653</ref>
 
|-
 
|-
 
|[[Outerra]]
 
|[[Outerra]]
 +
|
 +
|
 
|-
 
|-
 
|[[Project CARS]]
 
|[[Project CARS]]
 +
|
 +
|<ref>http://forum.wmdportal.com/showthread.php?8930-This-Week-In-Project-CARS-2012-34</ref>
 
|-
 
|-
 
|[[Rawbots]]
 
|[[Rawbots]]
 +
|
 +
|<ref>http://www.rawbots.net/topic/17-oculus-rift/</ref>
 
|-
 
|-
 
|[[Receiver]]
 
|[[Receiver]]
 +
|
 +
|<ref>http://blog.wolfire.com/2012/08/The-Oculus-Rift-Receiver-and-Steam-Greenlight</ref>
 
|-
 
|-
 
|[[rFactor 2]]
 
|[[rFactor 2]]
 +
|
 +
|<ref>http://isiforums.net/f/showthread.php/9919-Oculus-rift-over-10-000-pre-ordered-already-ISI-supporting?p=136030#post136030</ref>
 
|-
 
|-
 
|[[Rogue System]]
 
|[[Rogue System]]
 +
|
 +
|<ref>http://www.roguesystemsim.com/Forums/viewtopic.php?f=3&t=102&sid=1bbeb97f2617bdffa39446f143741b0b</ref>
 
|-
 
|-
 
|[[Routine]]
 
|[[Routine]]
 +
|
 +
|<ref>http://www.flesheatingzipper.com/gaming/2012/10/new-sci-fi-horror-game-routine-digs-the-eighties-oculus-rift-support/</ref>
 
|-
 
|-
 
|[[Wishful Lie]]
 
|[[Wishful Lie]]
 +
|
 +
|<ref>http://steamcommunity.com/sharedfiles/filedetails/?id=92984073</ref>
 
|-
 
|-
 
|[[ZED Absolution]]
 
|[[ZED Absolution]]
 +
|
 +
|<ref>http://steamcommunity.com/sharedfiles/filedetails/?id=93160018</ref>
 
|-
 
|-
 
|}
 
|}
  
 +
{{References}}
  
 
==See Also==
 
==See Also==
*[http://en.wikipedia.org/wiki/Oculus_Rift Wikipedia]
+
*[http://www.oculusvr.com/ Official Oculus Rift Website]
*[http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game Kickstarter]
+
*[http://oculusrift.com Official Oculus Rift Forums]
*[http://wiki.teamfortress.com/wiki/Oculus_Rift_User_Guide TF2 Oculus Rift User Guide]
+
*[http://en.wikipedia.org/wiki/Oculus_Rift Oculus Rift on Wikipedia]
 +
*[http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game Oculus Rift on Kickstarter]
 +
*[http://www.reddit.com/r/oculus Oculus Rift on Reddit]
 +
*[https://www.facebook.com/Oculus3D Oculus Rift on Facebook]
  
 
[[Category:Hardware]]
 
[[Category:Hardware]]

Revision as of 21:56, 22 March 2013

The Oculus Rift is a head mounted, dual-display, virtual reality helmet for Microsoft Windows, Mac OS and Linux with support for Unity and Unreal game engines out-of-the-box.

While very few games support the device as of yet, several developers have planned to support the device in their games.

File:OculusRiftMockup.jpg
Oculus Rift mockup
File:OculusRiftDeveloper2.jpg
Oculus Rift development kit

Features

3D

Allows the support of stereoscopic 3D.

Tracking

Allows the support of head tracking.

Technical Specs

Development Kit

Feature Description
Head Tracking 6 degrees of freedom (DOF) ultra low latency
Field of view 110 degrees diagonal / 90 degrees horizontal
Resolution 1280x800 (640x800 per eye)
Display 7 inch
Max Refresh Rate 1000hZ
Horizontal FOV 90 degrees
Diagonal FOV 110 degrees
Video Input DVI with support for HDMI with the use of an adapter
Other Inputs USB
Weight ~0.22 KG
Kit Contents
1x Rift Development Kit + Control Box (6ft cable)
1x Hard-Shell Case
1x 3ft Mini USB Cable
1x 3ft DVI Cable
1x 3ft HDMI Cable
1x 6ft HDMI Cable
1x HDMI / DVI Adapter
3x Pairs of Lens Cups (Focal Adjustment)
1x Power Cord with Adapter
3x International Plug Adapters

Includes three pairs of lens caps for those with different levels of vision. Set A are for those with great vision (or contacts) and sets B and C are for those who are nearsighted. Farsighted users can use set A.

The assembly that holds the screen and eyecups in position can be extended and retracted to be able to fit comfortably.

Oculus Latency Tester

The Oculus Latency Tester is used with the Oculus Rift to precisely measure the latency of the application used.

Oculus Rift Latency Tester mockup

Game Support

Games with Oculus Rift Support

Name Description References
Team Fortress 2 [1]

Games Confirmed to Have Oculus Rift Support in the Future

Name Description References
Hawken [2]
Miner Wars 2081 [3]
Positron [4]
Strike Suit Zero [5]
Sinful Robot [6]
Star Citizen [7]

Games Planned to Have Oculus Rift Support in the Future

Name Description References
0x10c [8]
Doom 3: BFG Edition [9]
Doom 4 [10]
Dream [11]
FRACT OSC
The Gallery [12]
Kairo
Minecraft [13]
Montague's Mount [14]
Montas [15]
Outerra
Project CARS [16]
Rawbots [17]
Receiver [18]
rFactor 2 [19]
Rogue System [20]
Routine [21]
Wishful Lie [22]
ZED Absolution [23]


References

  1. http://wiki.teamfortress.com/wiki/Oculus_Rift_User_Guide
  2. http://www.kickstarter.com/projects/1523379957/oculus-rift-step-into-the-game/posts/296537
  3. http://www.minerwars.com/ForumTopic.aspx?id=2656
  4. http://oculusrift.com/viewtopic.php?f=6&t=1425
  5. http://www.kickstarter.com/projects/43153532/strike-suit-zero/posts/344068
  6. http://www.sinfulrobot.com/
  7. http://www.polygon.com/2013/3/9/4083742/star-citizens-oculus-rift-conversation-mechanics-are-about-managing
  8. http://www.joystiq.com/2012/08/06/notch-wants-0x10c-minecraft-to-support-oculus-rift/
  9. http://www.joystiq.com/2012/08/07/looking-into-the-world-of-carmack-s-doom-through-the-oculus-rift/
  10. http://www.polygon.com/gaming/2012/8/3/3218320/doom-4-oculus-rift
  11. http://www.oculusrift.com/viewtopic.php?f=6&t=1084
  12. http://www.kickstarter.com/projects/494598080/the-gallery-six-elements
  13. http://www.joystiq.com/2012/08/06/notch-wants-0x10c-minecraft-to-support-oculus-rift/
  14. http://www.montaguesmount.com/thegame.php
  15. http://steamcommunity.com/sharedfiles/filedetails/?id=93017653
  16. http://forum.wmdportal.com/showthread.php?8930-This-Week-In-Project-CARS-2012-34
  17. http://www.rawbots.net/topic/17-oculus-rift/
  18. http://blog.wolfire.com/2012/08/The-Oculus-Rift-Receiver-and-Steam-Greenlight
  19. http://isiforums.net/f/showthread.php/9919-Oculus-rift-over-10-000-pre-ordered-already-ISI-supporting?p=136030#post136030
  20. http://www.roguesystemsim.com/Forums/viewtopic.php?f=3&t=102&sid=1bbeb97f2617bdffa39446f143741b0b
  21. http://www.flesheatingzipper.com/gaming/2012/10/new-sci-fi-horror-game-routine-digs-the-eighties-oculus-rift-support/
  22. http://steamcommunity.com/sharedfiles/filedetails/?id=92984073
  23. http://steamcommunity.com/sharedfiles/filedetails/?id=93160018

See Also