Kairo

From PCGamingWiki, the wiki about fixing PC games
Kairo
Kairo cover
Developers
Locked Door Puzzle
Publishers
Lupus Studios
Engines
Unity 4[Note 1]
Release dates
Windows October 21, 2012
macOS (OS X) October 21, 2012
Linux November 26, 2012
Reception
Metacritic 76
IGDB 80
Taxonomy
Microtransactions None
Modes Singleplayer
Perspectives First-person
Controls Direct control
Kairo on HowLongToBeat
Kairo on IGDB
Kairo on MobyGames

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

General information

Official Website
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Official website
DRM-free
Purchase via Humble Widget. Includes Android version.
Icon overlay.png
Windows
macOS (OS X)
Linux
GamersGate
DRM-free after installation (requires an internet connection during installation)
Windows
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\SOFTWARE\Locked Door Puzzle\Kairo
macOS (OS X)
Linux ~/.config/unity3d/Locked Door Puzzle/Kairo/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Steam <Steam-folder>\userdata\<user-id>\233230\remote\kairo.sav
Windows
macOS (OS X)
Linux ~/.config/unity3d/Locked Door Puzzle/Kairo/

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game Graphics Settings
In-game Graphics Settings
In-game sample using NVIDIA Surround at 5960x1080@144hz
In-game sample using NVIDIA Surround at 5960x1080@144hz

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Game scales pretty well across multiple monitors
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Slider from 20 to 120.
Windowed
Borderless fullscreen windowed
Use Borderless Gaming
Anisotropic filtering (AF)
Anti-aliasing (AA)
There is an in-game FSAA option.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS
There is no FPS cap.

Input settings[edit]

In-game Input Settings
In-game Input Settings

Audio settings[edit]

In-game Audio Settings
In-game Audio Settings

Audio feature State Notes
Separate volume controls
One volume slider
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Spanish

VR support[edit]

Headsets Native Notes
HTC Vive
LibOVRWrapper with Revive Compatibility Layer with might work.
Oculus Rift
DK2 only, using the dk2version beta branch.
For CV1, LibOVRWrapper might work for this game.
OSVR
Windows Mixed Reality
LibOVRWrapper with Revive Compatibility Layer with might work.
Devices Native Notes
Tracked motion controllers
Traditional controller
See Input settings for details.
Keyboard/Mouse

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 9.0c
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

System requirements[edit]

Windows
Minimum
Operating system (OS) XP
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Shader model 3.0 support
macOS (OS X)
Minimum
Operating system (OS) 10.5
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Shader model 3.0 support
Linux
Minimum
Operating system (OS) Ubuntu 10.10
Processor (CPU) 2 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 1 GB
Video card (GPU) Shader model 3.0 support

Notes

  1. Unity engine build: 4.3.0f4[1]

References

  1. Verified by User:Vetle on 2017-05-25