Difference between revisions of "Evolva"
From PCGamingWiki, the wiki about fixing PC games
m (→VR support) |
(updated patch download link) |
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==Essential improvements== | ==Essential improvements== | ||
===Patches=== | ===Patches=== | ||
− | {{ii}} Install the [ | + | {{ii}} Install the [https://www.moddb.com/games/evolva/downloads/evolva-bumpmap-patch-v12944 latest patch (v1.2.944)] to enable bump mapping. |
===LOD modification=== | ===LOD modification=== | ||
Line 84: | Line 84: | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = hackable |
− | |anisotropic notes = | + | |anisotropic notes = Can be forced in the GPU control panel or [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2]. |
− | |antialiasing = | + | |antialiasing = hackable |
− | |antialiasing notes = | + | |antialiasing notes = Can be forced in the GPU control panel or [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2]. |
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
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# Go to <code>{{p|hkcu}}\Software\Computer Artworks\Evolva\1.0</code>. | # Go to <code>{{p|hkcu}}\Software\Computer Artworks\Evolva\1.0</code>. | ||
# Set <code>DisplayModeWidth</code> and <code>DisplayModeHeight</code> to the desired resolution. | # Set <code>DisplayModeWidth</code> and <code>DisplayModeHeight</code> to the desired resolution. | ||
− | # If the chosen resolution is greater than 2048x2048, use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html | + | # If the chosen resolution is greater than 2048x2048, use [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2] to remove the resolution limit. |
'''Notes''' | '''Notes''' | ||
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|minOS = 95 | |minOS = 95 | ||
− | |minCPU = Intel Pentium II 266 MHz | + | |minCPU = Intel Pentium II (266 MHz) |
|minRAM = 32 MB | |minRAM = 32 MB | ||
|minHD = 420 MB | |minHD = 420 MB | ||
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|recOS = 98 | |recOS = 98 | ||
− | |recCPU = Intel Pentium III 500 MHz | + | |recCPU = Intel Pentium III (500 MHz) |
|recRAM = 64 MB | |recRAM = 64 MB | ||
− | |recGPU = T&L | + | |recGPU = T&L compatible |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 14:14, 8 August 2019
Developers | |
---|---|
Computer Artworks | |
Publishers | |
Virgin Interactive | |
Interplay Entertainment | |
Release dates | |
Windows | June 1, 2000 |
General information
Availability
Essential improvements
Patches
- Install the latest patch (v1.2.944) to enable bump mapping.
LOD modification
- LOD modification disables the game from switching between high and low detailed models for enemies and other dynamic objects depending on the distance from the player. High detailed models will be used all the time.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Computer Artworks\Evolva\1.0\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/771430/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SaveGames\[Note 2] <path-to-game>\GenoHunters\[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/771430/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Widescreen resolution
Edit the settings in the registry[1] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes | |
---|---|---|---|
Native 3D | |||
Nvidia 3D Vision | |||
TriDef 3D | |||
iZ3D | |||
vorpX | G3D User created profile, requires DGVoodoo2 v 2.55.4, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium II (266 MHz) | Intel Pentium III (500 MHz) |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 420 MB | |
Video card (GPU) | DirectX 7 compatible | T&L compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (771430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).