Difference between revisions of "Emily Wants to Play"
From PCGamingWiki, the wiki about fixing PC games
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games store = |
− | |steam cloud notes | + | |epic games store notes = |
− | |uplay | + | |gog galaxy = |
− | |uplay notes | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Revision as of 13:15, 29 August 2019
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Developers | |
---|---|
Shawn Hitchcock | |
Publishers | |
SKH Apps | |
Release dates | |
Windows | December 10, 2015 |
macOS (OS X) | December 10, 2015[citation needed] |
Emily Wants to Play | |
---|---|
Emily Wants to Play | 2015 |
Emily Wants to Play Too | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Mac App Store | ||||
Oculus Store | ||||
Steam | ||||
Viveport | Included with Viveport Subscription. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/416590/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/416590/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
Headsets | State | Notes | |
---|---|---|---|
SteamVR | |||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer, or Windows Mixed Reality for SteamVR. | ||
OSVR |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
Play area | |||
---|---|---|---|
Seated | |||
Standing | |||
Room-scale |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10, 32, 64 |
Processor (CPU) | Intel Core i5 AMD equivalent (AMD FX 8500+ Series) |
Intel Core i7 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 1 GB - will work with less, but wouldn't look too good of VRAM DirectX 10 compatible | 4 GB of VRAM DirectX 11 compatible |
- A 64-bit system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9.x | 10.10.x |
Processor (CPU) | Intel Core i5 | Intel Core i7 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 1 GB |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (416590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.