Difference between revisions of "Dying Light 2 Stay Human"
From PCGamingWiki, the wiki about fixing PC games
Baronsmoki (talk | contribs) m (Moved official site to infobox) |
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+ | {{stub}} | ||
+ | {{state|dev}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Dying Light 2 cover.jpg | |cover = Dying Light 2 cover.jpg | ||
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{{Infobox game/row/developer|Techland}} | {{Infobox game/row/developer|Techland}} | ||
|publishers = | |publishers = | ||
− | |||
|engines = | |engines = | ||
{{Infobox game/row/engine|Chrome Engine|name=Chrome Engine 6}} | {{Infobox game/row/engine|Chrome Engine|name=Chrome Engine 6}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|TBA}} | {{Infobox game/row/date|Windows|TBA}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|dying-light-2| }} | ||
+ | {{Infobox game/row/reception|OpenCritic|9139/dying-light-2| }} | ||
+ | {{Infobox game/row/reception|IGDB|dying-light-2| }} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time}} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person}} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control}} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, RPG, Survival horror}} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Post-apocalyptic, Zombies }} | ||
+ | {{Infobox game/row/taxonomy/series | Dying Light }} | ||
|steam appid = 534380 | |steam appid = 534380 | ||
− | |steam appid side | + | |steam appid side = |
|gogcom id = | |gogcom id = | ||
+ | |gogcom id side = | ||
|official site= https://dyinglightgame.com/ | |official site= https://dyinglightgame.com/ | ||
+ | |hltb = 57425 | ||
+ | |igdb = dying-light-2 | ||
+ | |mobygames = | ||
|strategywiki = | |strategywiki = | ||
|wikipedia = Dying Light 2 | |wikipedia = Dying Light 2 | ||
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|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Gamesplanet | 4168-1 | Steam | | | Windows }} | + | {{Availability/row| Gamesplanet | 4168-1 | Steam | | | Windows | unavailable}} |
− | {{Availability/row| GMG | dying-light-2-pc | Steam | | | Windows }} | + | {{Availability/row| GMG | dying-light-2-pc | Steam | | | Windows | unavailable}} |
− | {{Availability/row| Steam | 534380 | Steam | | | Windows }} | + | {{Availability/row| Steam | 534380 | Steam | | | Windows | unavailable}} |
}} | }} | ||
− | {{ii}} The game | + | {{ii}} The game is not available yet. |
==Game data== | ==Game data== | ||
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|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
+ | |ray tracing = true | ||
+ | |ray tracing notes = <ref>{{Refurl|url=https://www.nvidia.com/en-au/geforce/news/dying-light-2-ray-tracing-screenshots-partnership/|title=Nvidia - Dying Light 2: Winner of 49 E3 Awards Will Be Ray-Traced. See The First Screenshots|date=2021-02-06}}</ref> | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
|macos 32-bit app = | |macos 32-bit app = |
Revision as of 11:55, 6 February 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Techland | |
Engines | |
Chrome Engine 6 | |
Release dates | |
Windows | TBA |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, RPG, Survival horror |
Art styles | Realistic |
Themes | Post-apocalyptic, Zombies |
Series | Dying Light |
Dying Light | |
---|---|
Dying Light | 2015 |
Dying Light 2 Stay Human | 2022 |
Dying Light: Bad Blood | EA |
Dying Light 2 Stay Human is a singleplayer first-person action, RPG and survival horror game in the Dying Light series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
(unavailable) | ||||
Green Man Gaming (unavailable) | ||||
Steam (unavailable) |
- The game is not available yet.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/534380/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/534380/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/534380/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (534380) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.