Difference between revisions of "Downwell"
From PCGamingWiki, the wiki about fixing PC games
Marioysikax (talk | contribs) (→Vertex Shader Error: changed url so it won't autodownload.) |
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==Video settings== | ==Video settings== | ||
{{Image|Downwell - Graphics.png|Graphics settings.}} | {{Image|Downwell - Graphics.png|Graphics settings.}} | ||
− | {{ii}} Main game is 380x284, 4:3 aspect ratio, which is scaled with [[Wikipedia:Image scaling#Scaling methods|nearest neighbor]] filtering and added black bars. | + | {{ii}} Main game is 380x284, 4:3 aspect ratio, which is scaled with [[Wikipedia:Image scaling#Scaling methods|nearest neighbor]] filtering and added black bars. Tate Mode sets a 9:16 (160x284) portrait orientation output. |
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = |
Revision as of 08:15, 26 February 2016
Developers | |
---|---|
Moppin | |
Publishers | |
Devolver Digital | |
Engines | |
GameMaker | |
Release dates | |
Windows | October 15, 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/360740/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/360740/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Main game is 380x284, 4:3 aspect ratio, which is scaled with nearest neighbor filtering and added black bars. Tate Mode sets a 9:16 (160x284) portrait orientation output.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Turkish |
Issues fixed
Vertex Shader Error
- Complete error says
FATAL ERROR in Vertex Shader compilation, ShaderName: shaderTemplate, D3DXCompile failed - result, at gml_Object_objControlerN_Draw_64
. - This is caused by game missing certain DirectX component and it's not included as redistributable, so user has to manually download and install it.
Instructions |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | ||
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | DirectX 10 compatible | |
Controller | Controller recommended. |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (360740) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.