Difference between revisions of "Destroy All Humans!"
From PCGamingWiki, the wiki about fixing PC games
(in development template as the full game is not yet released) |
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{{stub}} | {{stub}} | ||
+ | {{State|state=dev}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Destroy All Humans! cover.png | |cover = Destroy All Humans! cover.png | ||
Line 36: | Line 37: | ||
{{Availability/row| Retail | | Steam | | | Windows }} | {{Availability/row| Retail | | Steam | | | Windows }} | ||
{{Availability/row| Gamesplanet | 4169-1 | Steam | | | Windows }} | {{Availability/row| Gamesplanet | 4169-1 | Steam | | | Windows }} | ||
− | {{Availability/row| GOG.com | destroy_all_humans | DRM-free | Demo Available | | Windows }} | + | {{Availability/row| GOG.com | destroy_all_humans | DRM-free | [https://www.gog.com/game/destroy_all_humans_demo Demo Available] | | Windows }} |
{{Availability/row| Humble | destroy-all-humans | Steam | | | Windows }} | {{Availability/row| Humble | destroy-all-humans | Steam | | | Windows }} | ||
{{Availability/row| Steam | 803330 | Steam | | | Windows }} | {{Availability/row| Steam | 803330 | Steam | | | Windows }} | ||
Line 44: | Line 45: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|localappdata}}\DH\Saved\Config\WindowsNoEditor}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Windows|}} | + | {{Game data/saves|Windows|{{P|localappdata}}\DH\Saved\SaveGames}} |
}} | }} | ||
Line 67: | Line 68: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|DH_VideoOptions.png|Video options}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 73: | Line 75: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = unknown | |multimonitor = unknown | ||
− | |multimonitor notes = | + | |multimonitor notes = {{term|Vert-}} scaling.<ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/gt1ugf/destroy_all_humans_demo_benchmark_rtx_2080_ti_i9/fsd816g/|title=Destroy All Humans! Demo - Benchmark - RTX 2080 ti - i9 9900k - Ultrawide 3440x1440|date=2020-05-31}}</ref> |
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Uses {{Term|Vert-}} FOV scaling, {{Term|FMV}}s are stretched, and in-game cinematics are {{Term|pillarboxed}}.<ref>{{Refcheck|user=KingKrouch|date=2020-05-29|comment=Tested with ultrawide monitor. In-game cinematics finding was discovered by using a command console injector.}}</ref> |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = unknown | |fov = unknown | ||
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = limited |
− | |anisotropic notes = | + | |anisotropic notes = Texture Quality option controls anisotropic filtering. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = Anti-Aliasing option uses [[TAA]] by default. |
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
|hdr = unknown | |hdr = unknown | ||
Line 104: | Line 106: | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|DH_KeybindingOptions.png|Keybinding options}} | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = "Camera Sensitivity" and "Saucer Sensitivity" |
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 123: | Line 126: | ||
|controller remap = unknown | |controller remap = unknown | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = true |
− | |controller sensitivity notes= | + | |controller sensitivity notes= "Camera Sensitivity" and "Saucer Sensitivity" |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
Line 151: | Line 154: | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = unknown | |simultaneous input = unknown | ||
Line 166: | Line 169: | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | DH_GameplayOptions.png|Gameplay options | ||
+ | DH_ControllerOptions.png|Controller options | ||
+ | </gallery> | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|DH_AudioOptions.png|Audio options}} | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = "Master", "Music", "Noise Effects", "Voices", "User Interface" |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
Line 177: | Line 185: | ||
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = "Mute in the Background" |
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = | + | |windows 64-bit exe = true |
|windows exe notes = | |windows exe notes = | ||
|macos 32-bit app = unknown | |macos 32-bit app = unknown |
Revision as of 19:25, 31 May 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Black Forest Games | |
Original (2005) | Pandemic Studios |
Publishers | |
THQ Nordic | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | July 28, 2020 |
Key points
- Remake of the original Destroy All Humans! from 2005.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Demo Available | |||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/803330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\DH\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/803330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | Intel i5-4690K 3.5 GHz AMD FX-8320 3.5 GHz |
Intel Core i7-3930K 3.2 GHz AMD Ryzen 5 1600 3.2 GHz |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 25 GB | |
Video card (GPU) | Nvidia GeForce GTX 960 | Nvidia GeForce GTX 1060 |
- A 64-bit system is required.
- These specifications are subject to change before release.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/803330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (803330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Destroy All Humans - Resistance is futile - last accessed on 2019-06-07