Day of Defeat: Source
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Valve Corporation |
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Source |
Windows |
September 26, 2005 |
macOS (OS X) |
July 13, 2010 |
Linux |
March 13, 2013 |
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Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- Day of Defeat Wiki
- GitHub Issue Tracker for Day of Defeat: Source and other Source-based games
- Steam Community Discussions
Availability
Source |
DRM |
Notes |
Keys |
OS |
Retail |
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Steam |
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- All versions require Steam DRM.
No longer available on Green Man Gaming
Essential improvements
Skip intro videos
Game data
Configuration file(s) location
System |
Location |
Windows |
<path-to-game>\dod\cfg[Note 1] |
macOS (OS X) |
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Linux |
~/.steam/Steam/SteamApps/common/Day of Defeat Source/dod/ |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Video settings
In-game general video settings.
In-game advanced video settings.
Template:Video settings
-window -noborder[citation needed]
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- Find Day of Defeat: Source in your Steam Library
- Right-click the game name
- Select
Properties
- Select
Set Launch Options...
- Input
-window -noborder
- Press
OK
- Launch the game
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Input settings
In-game key map settings.
In-game mouse/gamepad settings.
Template:Input settings
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Network
In-game general multiplayer settings.
In-game advanced multiplayer settings.
- For more information, see the "Source Dedicated Server" section of our Source engine article.
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
27014-27050 |
UDP |
1200, 27000-27015 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
6, 7, 8, 8.1, 9 |
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OpenGL |
2.1 |
OS X and Linux only. |
Shader Model support |
2, 3 |
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Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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Linux | |
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Middleware
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
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- Launch the game
- From the main menu select
Options
- Select the
Keyboard tab
- Click the
Advanced button
- Check the box next to
Enable developer console (~)
- Click Apply
Notes
- Press ~ to open the console.
- Some commands may first require you enabling sv_cheats. You can do so with
sv_cheats 1 .
- Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
- Users without a US keyboard could experience some problems.
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Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed]
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- Find the game in your Steam Library
- Right-click the game name
- Select
Properties
- Select
Set Launch Options...
- Input your selected launch options and separate each command with a space
- Press
OK
- Launch the game
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System requirements
Windows |
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Minimum |
Recommended |
Operating system (OS) |
XP, Vista, 7 | |
Processor (CPU) |
1.7 GHz
| Intel Pentium 4 3.0 GHz |
System memory (RAM) |
512 MB |
1 GB |
Hard disk drive (HDD) |
3.8 GB | |
Video card (GPU) |
Requires support for SSE DirectX 8.1 compatible
| DirectX 9 compatible |
macOS (OS X) |
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Minimum |
Operating system (OS) |
Leopard 10.5.8, Snow Leopard 10.6.3 |
Processor (CPU) |
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System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
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Video card (GPU) |
Nvidia GeForce 8 ATI Radeon X1600 Intel HD 3000 |
Notes
References