Difference between revisions of "Danganronpa: Trigger Happy Havoc"
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{{Infobox game | {{Infobox game | ||
|cover = Danganronpa Trigger Happy Havoc cover.jpg | |cover = Danganronpa Trigger Happy Havoc cover.jpg | ||
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{{Infobox game/row/date|Windows|February 18, 2016}} | {{Infobox game/row/date|Windows|February 18, 2016}} | ||
|steam appid = 413410 | |steam appid = 413410 | ||
− | |steam appid side = | + | |steam appid side = 440400 |
|gogcom page = | |gogcom page = | ||
|wikipedia = Danganronpa: Trigger Happy Havoc | |wikipedia = Danganronpa: Trigger Happy Havoc | ||
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{{Availability/row| Steam | 413410 | Steam | | | Windows }} | {{Availability/row| Steam | 413410 | Steam | | | Windows }} | ||
}} | }} | ||
+ | {{ii}} All versions require [[Steam]]. | ||
==Game data== | ==Game data== | ||
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==Video settings== | ==Video settings== | ||
+ | {{Image|Danganronpa Trigger Happy Havoc - Graphics.png|Launcher graphics settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
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|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = Toggleable option. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = Up to 16x [[MSAA]] | + | |antialiasing notes = Up to 16x [[MSAA]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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==Input settings== | ==Input settings== | ||
+ | {{Image|Danganronpa Trigger Happy Havoc - Launcher.png|Launcher. Gamepad/Keyboard selection only changes the in game prompts and hints to either 360 buttons or keybaord keys, any method will work in game regardless of the setting.}} | ||
{{Input settings | {{Input settings | ||
|key remap = false | |key remap = false | ||
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|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = XInput and known DirectInput controllers, including [[Controller:DualShock 4|DualShock 4]]. |
|full controller = true | |full controller = true | ||
− | |full controller notes = | + | |full controller notes = Launcher is also navigateable with controllers that work in game and can be skipped completely. |
|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
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|button prompts = Xbox | |button prompts = Xbox | ||
|button prompts notes = | |button prompts notes = | ||
− | |controller hotplug = | + | |controller hotplug = false |
− | |controller hotplug notes = | + | |controller hotplug notes = May also crash the game. |
|haptic feedback = false | |haptic feedback = false | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
}} | }} | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|Danganronpa Trigger Happy Havoc - General.png|In-game general settings.}} | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = BGM, SFX and Voice | + | |separate volume notes = BGM, SFX and Voice. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
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{{API | {{API | ||
|direct3d versions = 9 | |direct3d versions = 9 | ||
− | |direct3d notes = | + | |direct3d notes = By default, recommended. |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
|opengl versions = 3.2 | |opengl versions = 3.2 | ||
− | |opengl notes = | + | |opengl notes = Chooseable from launcher. |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = false |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} |
Revision as of 20:44, 18 February 2016
Template:Infobox game/row/winporter
Developers | |
---|---|
Spike Chunsoft | |
Publishers | |
Spike Chunsoft | |
Engines | |
SilverWare | |
Release dates | |
Windows | February 18, 2016 |
Keypoints
- PC version will run at 60 FPS as opposed to the original game's 30 FPS cap[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
Game data
Configuration file and save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/413410/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Launcher. Gamepad/Keyboard selection only changes the in game prompts and hints to either 360 buttons or keybaord keys, any method will work in game regardless of the setting.
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | By default, recommended. |
OpenGL | 3.2 | Chooseable from launcher. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD Studio | |
Input | SDL2 |
System requirements
- The game launches on XP SP3 and Vista too, but these systems are not officially supported.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo 2.8 GHz | Intel Core i5-3470 |
System memory (RAM) | 3 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | 6 GB |
Video card (GPU) | 1 GB of VRAM OpenGL 3.2 compatible DirectX 9.0c compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/413410/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (413410) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.