Difference between revisions of "Controller:PlayStation Classic Controller"
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{{Introduction | {{Introduction | ||
− | |introduction = The '''PlayStation Classic Controller''' | + | |introduction = The '''PlayStation Classic Controller''' isa game controller developed by [[Company:Sony Interactive Entertainment|Sony Interactive Entertainment]] and manufactured by [[Company:Sony|Sony]], released on December 3, 2018. It was bundled with the PlayStation Classic mini console. |
The controller is essentially the replica of the original [[Controller:PlayStation Controller|PlayStation Controller]]. Unlike the original, it has USB Type-A port instead of the proprietary PlayStation controller port. | The controller is essentially the replica of the original [[Controller:PlayStation Controller|PlayStation Controller]]. Unlike the original, it has USB Type-A port instead of the proprietary PlayStation controller port. | ||
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====[[Glossary:Controller#Windows|XInput wrapping]]==== | ====[[Glossary:Controller#Windows|XInput wrapping]]==== | ||
− | {{ii}} | + | {{ii}} Being a DirectInput controller, it's possible to use any of the generic wrappers. See [[Glossary:Controller#Windows|the controller article]] for those. |
===Linux=== | ===Linux=== |
Latest revision as of 08:50, 27 November 2023
XInput support | |
---|---|
Connection method | |
USB-A | |
Predecessor | |
PlayStation Controller | |
Successor | |
DualSense Dual Analog Controller |
|
The PlayStation Classic Controller isa game controller developed by Sony Interactive Entertainment and manufactured by Sony, released on December 3, 2018. It was bundled with the PlayStation Classic mini console.
The controller is essentially the replica of the original PlayStation Controller. Unlike the original, it has USB Type-A port instead of the proprietary PlayStation controller port.
The PlayStation Classic Controller is a generic DirectInput controller, so it is not supported in games that only use the XInput API unless XInput wrappers like Steam Input are used. Just like the original, it lacks rumble motors and analogue joysticks, limiting its useability with newer games.
General information
Inputs
- 10 × digital buttons: △, ○, ×, □, L1, R1, L2, R2, sᴛᴀʀᴛ, sᴇʟᴇᴄᴛ
- 4 × digital directional buttons (d-pad): ↑, ↓, ←, →
Availability
Use with PC platforms
Windows
- Connecting the controller should automatically download and install latest drivers for the controller.
Supported features | Steam | Gamepad Phoenix | reWASD |
---|---|---|---|
Virtual Xbox controller emulation | ✓ | ✓ | ~ [N 1] |
Virtual DualShock emulation | ✗ | ✗ | ~ [N 1] |
Multiple controllers | ✓ | ✓ | ~ [N 1] |
Keyboard & Mouse input emulation | ✓ | ✗ | ~ [N 1] |
Virtual Nintendo controller emulation | ✗ | ✗ | ~ [N 1] |
Retro DInput/WinMM compatibility | ✗ | ✓ | ✗ |
XInput wrapping
- Being a DirectInput controller, it's possible to use any of the generic wrappers. See the controller article for those.
Linux
- This controller is "Plug and Play" on most distributions of Linux.
Steam
- Can be recognized as Xbox 360 controller but after manual assignment. Controller cannot be found in Supported Controller Database, so Steam recognizes it as standard DirectInput device.
Support in games
- Games with generic DirectInput support are supported by the controller, however button placements may be out of place and need to be rebound. Refer to game-specific articles for rebinding support.
Games with DualShock button prompts
Technical information
- Device name: PlayStation Classic controller, HWID: 054C:0CDA