Difference between revisions of "Cloudbuilt"
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|steam appid side = 307550,330730 | |steam appid side = 307550,330730 | ||
|gogcom id = | |gogcom id = | ||
+ | |official site= https://coilworks.se/cloudbuilt | ||
|strategywiki = | |strategywiki = | ||
|mobygames = cloudbuilt | |mobygames = cloudbuilt |
Revision as of 09:11, 25 May 2021
Developers | |
---|---|
Coilworks | |
Publishers | |
Rising Star Games | |
Release dates | |
Windows | March 20, 2014 |
Reception | |
Metacritic | 72 |
OpenCritic | 71 |
IGDB | 74 |
Cloudbuilt | |
---|---|
Cloudbuilt | 2014 |
Super Cloudbuilt | 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | Can be played without Steam running, however the game requires its Steam-related *.dll files to launch.[1] |
DLC and expansion packs
Name | Notes | |
---|---|---|
Through the Fog | Included with the game automatically. | |
Defiance |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/262390/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Coilworks\Cloudbuilt\Saved Games\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/262390/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
High frame rate
- FPS lock from 20 to 300 FPS which can also be completely disabled.
- Exclusive fullscreen forces OS to change refresh rate to 60 Hz and doesn't change it back.
- Use borderless windowed mode to avoid changes. Remember to change refresh rate from OS back to monitors native after games initial launch.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
OpenGL | 3.2 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | BASS audio library | |
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 2 GHz Intel Dual Core processor | Intel Core i5 (or better) |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 512 MB of VRAM OpenGL 3.2 compatible | Nvidia GeForce 560 Ti (or ATI equivalent) |
Sound (audio device) | Any compatible soundcard |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/262390/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (262390) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:AmethystViper on 2020-04-14