Difference between revisions of "Chivalry: Medieval Warfare"
From PCGamingWiki, the wiki about fixing PC games
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|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play notes = | ||
+ | |lan play = unknown | ||
+ | |lan play players = | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = | ||
+ | |online play notes = | ||
+ | |local co-op = | ||
+ | |local co-op players = | ||
+ | |local co-op notes = | ||
+ | |lan co-op = | ||
+ | |lan co-op players = | ||
+ | |lan co-op notes = | ||
+ | |online co-op = | ||
+ | |online co-op players = | ||
+ | |online co-op notes = | ||
+ | |hot-seat = | ||
+ | |hot-seat players = | ||
+ | |hot-seat notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = unknown | ||
+ | |matchmaking notes = | ||
+ | |p2p = unknown | ||
+ | |p2p notes = | ||
+ | |dedicated = true | ||
+ | |dedicated notes = | ||
+ | |self-hosting = true | ||
+ | |self-hosting notes = Dedicated Server software is available under Tools in the Steam client. | ||
+ | |direct ip = unknown | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
Revision as of 05:54, 23 June 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Torn Banner Studios | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 16, 2012 |
Key points
- A "spiritual successor" to the developer's Half-Life 2 mod Age of Chivalry.
General information
Availability
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Optimize textures
- Optimizer Textures may help improve the frame rate.
Disable partial Texture Streaming
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/219640/pfx/[Note 1] |
-
UDKSystemSettings.ini
contains the most important settings.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anisotropic filtering (AF)
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Dedicated Server software is available under Tools in the Steam client. | |
Direct IP |
Issues fixed
Fix black screen on start-up/in general
Instructions |
---|
Fix the issue where weapon-unlocks are not saved over different servers
Instructions |
---|
Other information
Launch options
Notable Launch Options :
-resx/-resy
: Sets the game resolution e.g. :-resx=1920 -resy=1080
for 1080p-borderless
: Starts the game in borderless fullscreen windowed mode.-dx11
: Starts the game in Directx11-mode : dx11 is not officially supported but it allows the use of Anti-aliasing (AA).
Disabling doubletap dodge
- Because accidentally doubletap dodging can be devastating to your health.
Instructions |
---|
Rebinding the console key
- The default key seems to be geared towards US keyboards so if the console isn't working for you for one reason or another try this.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 - 64 bit |
Processor (CPU) | Intel Core 2 Duo 2.4 GHz or AMD Athlon X2 2.7 GHz | 2.4 GHz quad core or better |
System memory (RAM) | ||
Hard disk drive (HDD) | 7 GB | 9 GB |
Video card (GPU) | ATI Radeon 3870 NVIDIA GeForce 8800 GT 512 MB of VRAM | NVIDIA GeForce GTX 460 ATI Radeon HD 5850 768 MB of VRAM DirectX 9 compatible |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/219640/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (219640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.