Difference between revisions of "Brothers in Arms: Hell's Highway"
From PCGamingWiki, the wiki about fixing PC games
(relative path. moved fov fix. that's mind blowing. please LOOK at it. thanks) |
(misc. fixes) |
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Line 75: | Line 75: | ||
Window size can be set through "resx" and "resy" in the same .ini | Window size can be set through "resx" and "resy" in the same .ini | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = FOV | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 92: | Line 92: | ||
}} | }} | ||
− | ===Field of | + | ===[[Field of view (FOV)]]=== |
{{--}}These methods have their respective drawbacks. | {{--}}These methods have their respective drawbacks. | ||
+ | |||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Open | + | {{Fixbox/fix|Open SumacInput.ini}} |
Line 101: | Line 102: | ||
A simple binding to toggle the field of view. This will change the field of view when pressed, but will zoom out cutscenes, break sniper scopes, and disable zooming in when aiming. | A simple binding to toggle the field of view. This will change the field of view when pressed, but will zoom out cutscenes, break sniper scopes, and disable zooming in when aiming. | ||
− | # | + | # Open <code>%USERPROFILE%\Documents\My Games\BIA Hells Highway\SumacGame\Config\SumacInput.ini</code> |
# Add the following below the last line of the "[Engine.PlayerInput]" section | # Add the following below the last line of the "[Engine.PlayerInput]" section | ||
<code>Bindings=(Name="KEY",Command="fov DESIREDFOV",Control=False,Shift=False,Alt=False)</code> | <code>Bindings=(Name="KEY",Command="fov DESIREDFOV",Control=False,Shift=False,Alt=False)</code> |
Revision as of 06:50, 28 February 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Gearbox Software | |
Publishers | |
Ubisoft | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 7, 2008 |
Warnings
Brothers in Arms | |
---|---|
Brothers in Arms: Road to Hill 30 | 2005 |
Brothers in Arms: Earned in Blood | 2005 |
Brothers in Arms: Hell's Highway | 2008 |
General information
Availability
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/15390/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/15390/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
- These methods have their respective drawbacks.
Instructions |
---|
Input settings
Audio settings
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (15390) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Stubs
- Pages needing cover images
- Windows
- Games
- Invalid template usage (Series)
- Invalid section order
- Invalid template usage (Fixbox)
- Invalid template usage (Save game cloud syncing)
- Missing section (Availability)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)
- Missing section (System requirements)