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Difference between revisions of "Brothers in Arms: Hell's Highway"

From PCGamingWiki, the wiki about fixing PC games
(relative path. moved fov fix. that's mind blowing. please LOOK at it. thanks)
Line 28: Line 28:
 
===Skip intro videos===
 
===Skip intro videos===
 
{{Fixbox|1=
 
{{Fixbox|1=
{{Fixbox/fix|Open "Documents\My Games\BIA Hells Highway\SumacGame\Config\SumacEngine.ini" }}
+
{{Fixbox/fix|Edit .ini file}}
 +
# Open {{file|[[#Configuration file(s) location|SumacEngine.ini]]}}
 
# Search for "[StartupMovies]"
 
# Search for "[StartupMovies]"
 
# Comment out all startup videos with a semicolon. Example: ";StartupMovies=Gearbox_logo"
 
# Comment out all startup videos with a semicolon. Example: ";StartupMovies=Gearbox_logo"
# Save "SumacEngine.ini"
+
# Save the changes
 
 
 
}}
 
}}
  
===Field of View===
 
{{--}}These methods have their respective drawbacks.
 
{{Fixbox|1=
 
{{Fixbox/fix|Open "Documents\My Games\BIA Hells Highway\SumacGame\Config\SumacInput.ini"}}
 
 
 
{{Fixbox/fix|Method 1:"}}
 
A simple binding to toggle the field of view. This will change the field of view when pressed, but will zoom out cutscenes, break sniper scopes, and disable zooming in when aiming.
 
 
# Go to "Documents\My Games\BIA Hells Highway\SumacGame\Config" folder and open "SumacInput.ini" in a text editor.
 
# Add the following below the last line of the "[Engine.PlayerInput]" section
 
  <code>Bindings=(Name="KEY",Command="fov DESIREDFOV",Control=False,Shift=False,Alt=False)</code>
 
 
 
 
{{Fixbox/fix|Method 2:"}} {{ii}}Make sure to edit your key config in-game to use "zoom hold" instead of "zoom".
 
Changing the action of the in-game "zoom hold" bind to change the field of view. The field of view will lower when aiming to zoom in, then zoom out to your desired standard fov on release. This will also zoom out cutscenes and break sniper scopes. Recommend a zoom fov of 60, and a standard fov of 100.
 
 
 
 
# Open "SumacInput.ini"
 
# Under "[Engine.InputActionDefinition]" look for the line that starts with:
 
:<code>"Actions=(Id=IA_ZoomHold,Alias..."</code>
 
:3. Change the line to:
 
:<code><nowiki>Actions=(Id=IA_ZoomHold,Alias=".ZOOMHOLD",Names=("Zoom"),Command="ZoomIn | fov DESIREDZOOMFOV | OnRelease ZoomOut | OnRelease DESIRED DEFAULT FOV</nowiki></code>
 
 
 
 
{{Fixbox/fix|Countering Field of View Issues in Cutscenes:}}
 
Creating a bind similar to the bind shown in method 1 set to "fov 63" and pressing it during cutscenes will set the camera close to what it should look like normally.
 
 
 
}}
 
 
==Game data==
 
==Game data==
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows| Documents\My Games\BIA Hells Highway\SumacGame\Config\ | }}  
+
{{Game data/row|Windows|%USERPROFILE%\My Documents\My Games\BIA Hells Highway\SumacGame\Config\ | }}  
 
}}
 
}}
  
Line 123: Line 90:
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===Field of View===
 +
{{--}}These methods have their respective drawbacks.
 +
{{Fixbox|1=
 +
{{Fixbox/fix|Open "Documents\My Games\BIA Hells Highway\SumacGame\Config\SumacInput.ini"}}
 +
 +
 +
{{Fixbox/fix|Method 1:"}}
 +
A simple binding to toggle the field of view. This will change the field of view when pressed, but will zoom out cutscenes, break sniper scopes, and disable zooming in when aiming.
 +
 +
# Go to "Documents\My Games\BIA Hells Highway\SumacGame\Config" folder and open "SumacInput.ini" in a text editor.
 +
# Add the following below the last line of the "[Engine.PlayerInput]" section
 +
  <code>Bindings=(Name="KEY",Command="fov DESIREDFOV",Control=False,Shift=False,Alt=False)</code>
 +
 +
 +
 +
{{Fixbox/fix|Method 2:"}} {{ii}}Make sure to edit your key config in-game to use "zoom hold" instead of "zoom".
 +
Changing the action of the in-game "zoom hold" bind to change the field of view. The field of view will lower when aiming to zoom in, then zoom out to your desired standard fov on release. This will also zoom out cutscenes and break sniper scopes. Recommend a zoom fov of 60, and a standard fov of 100.
 +
 +
 +
 +
# Open "SumacInput.ini"
 +
# Under "[Engine.InputActionDefinition]" look for the line that starts with:
 +
:<code>"Actions=(Id=IA_ZoomHold,Alias..."</code>
 +
:3. Change the line to:
 +
:<code><nowiki>Actions=(Id=IA_ZoomHold,Alias=".ZOOMHOLD",Names=("Zoom"),Command="ZoomIn | fov DESIREDZOOMFOV | OnRelease ZoomOut | OnRelease DESIRED DEFAULT FOV</nowiki></code>
 +
 +
 +
 +
{{Fixbox/fix|Countering Field of View Issues in Cutscenes:}}
 +
Creating a bind similar to the bind shown in method 1 set to "fov 63" and pressing it during cutscenes will set the camera close to what it should look like normally.
 
}}
 
}}
  

Revision as of 13:59, 24 February 2014

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Brothers in Arms: Hell's Highway
Cover image missing, please upload it
Developers
Gearbox Software
Publishers
Ubisoft
Engines
Unreal Engine 3
Release dates
Windows October 7, 2008
Brothers in Arms: Hell's Highway on Wikipedia

Warnings

GameSpy online services have been shut down (see Network for solutions).
Brothers in Arms
Brothers in Arms: Road to Hill 30 2005
Brothers in Arms: Earned in Blood 2005
Brothers in Arms: Hell's Highway 2008

General information

Steam Community Discussions

Availability

Template:Availability Table

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/15390/pfx/[Note 1]

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/15390/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Template:Video settings

Field of View

These methods have their respective drawbacks.
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References