Difference between revisions of "Bionic Commando Rearmed"
From PCGamingWiki, the wiki about fixing PC games
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{{Image|Bionic Commando Rearmed - General.png|In-game general settings.}} | {{Image|Bionic Commando Rearmed - General.png|In-game general settings.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/bionic-commando-rearmed |
|widescreen wsgf award = gold | |widescreen wsgf award = gold | ||
|multimonitor wsgf award = limited | |multimonitor wsgf award = limited | ||
Line 60: | Line 60: | ||
|widescreen resolution notes= 4:3, 5:4, 16:9, and 16:10 aspect ratios only. | |widescreen resolution notes= 4:3, 5:4, 16:9, and 16:10 aspect ratios only. | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = See the [ | + | |multimonitor notes = See the [https://www.wsgf.org/dr/bionic-commando-rearmed WSGF entry]. |
|ultrawidescreen = hackable | |ultrawidescreen = hackable | ||
− | |ultrawidescreen notes = See the [ | + | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/bionic-commando-rearmed WSGF entry]. |
|4k ultra hd = false | |4k ultra hd = false | ||
|4k ultra hd notes = See [[#The hacking mini game is bugged and unplayable in 4K resolution|The hacking mini game is bugged and unplayable in 4K resolution]] | |4k ultra hd notes = See [[#The hacking mini game is bugged and unplayable in 4K resolution|The hacking mini game is bugged and unplayable in 4K resolution]] | ||
Line 309: | Line 309: | ||
|shader model versions = 3 | |shader model versions = 3 | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
}} | }} | ||
Revision as of 11:37, 14 June 2019
Developers | |
---|---|
GRIN | |
Publishers | |
Capcom | |
Engines | |
Diesel | |
Release dates | |
Windows | August 14, 2008 |
Bionic Commando | |
---|---|
Bionic Commando | 1988 |
Bionic Commando Rearmed | 2008 |
Bionic Commando (2009) | 2009 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM disc check.[1] | |||
GamersGate | SecuROM PA DRM. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\data\settings\renderer_settings.xml[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21680/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves\save0.sav[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/21680/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anti-aliasing (AA)
Enable SGSSAA using Nvidia Profile Inspector[2] |
---|
|
Alternative solutions[citation needed] |
---|
Notes
|
Input settings
- In order to use the keyboard controls, disconnect any controllers before launching the game
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus 2 player co-op and up to 4 player local multiplayer. |
||
LAN play | ||||
Online play |
Issues unresolved
The hacking mini game is bugged and unplayable in 4K resolution
- Any resolution lower than 4K is working fine.[3]
Issues fixed
Run the game at screen refresh rate
- Refresh rate defaults to 60 Hz on startup, even if it's been changed on the previous launch.
Set screen refresh rate[citation needed] |
---|
|
Game does not start (Windows 10)
- The game crashes with a PhysX error message, or starts and closes with no error message.
Update PhysX[4] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | OpenAL | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP2, Vista | |
Processor (CPU) | Intel Pentium 4 2.0 GHz AMD Athlon XP 2200+ |
|
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 650 MB | |
Video card (GPU) | Nvidia GeForce 6600 GT 128 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (21680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.