Difference between revisions of "BallisticNG"
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#* '''Sounds:''' <code>{{p|game}}\UserData\MySounds</code> | #* '''Sounds:''' <code>{{p|game}}\UserData\MySounds</code> | ||
# Add any folders containing the desired music tracks and soundpacks to their respective locations above. | # Add any folders containing the desired music tracks and soundpacks to their respective locations above. | ||
− | # Launch the game, go into Config → Audio and then go into the Mods section. From there, set '''Custom Music''' and/or '''Custom Sounds''' to {{code|On}}, then change '''Current Playlist''' (music) and/or '''Current Soundpack''' (sounds) to your desired music playlist(s) or soundpack settings, and finally click Save to save the settings. | + | # Launch the game, go into Config → Audio and then go into the Mods section. From there, set '''Custom Music''' and/or '''Custom Sounds''' to {{code|On}} ({{code|Mix}} allows both default and custom music), then change '''Current Playlist''' (music) and/or '''Current Soundpack''' (sounds) to your desired music playlist(s) or soundpack settings, and finally click Save to save the settings. |
'''Notes''' | '''Notes''' | ||
{{ii}} WAV, MP3, FLAC, and Ogg Vorbis audio files are supported. | {{ii}} WAV, MP3, FLAC, and Ogg Vorbis audio files are supported. | ||
{{ii}} Windows shortcuts cannot be used; you must place true copies of the music and sound files into their respective folders. | {{ii}} Windows shortcuts cannot be used; you must place true copies of the music and sound files into their respective folders. | ||
− | {{ii}} It is recommended that each | + | {{ii}} It is recommended that each custom soundtrack and soundpacks should be placed in a sub-folder with a descriptive name to allow them to be selected in the Mods section of the Audio settings. |
}} | }} | ||
Revision as of 02:35, 8 July 2020
Cover image missing, please upload it | |
Developers | |
---|---|
Neognosis | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | December 14, 2018 |
macOS (OS X) | December 14, 2018 |
Linux | December 14, 2018 |
Taxonomy | |
Monetization | DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Action, Racing, Shooter |
Vehicles | Hovercraft, Track racing |
Art styles | Stylized |
Themes | Cyberpunk, Sci-fi |
Key points
- Includes modding tools for creating and adding user-made tracks and ships.
- Features the ability to import your own music and sound effects. See Adding custom music tracks and sounds for details.
General information
- Steam Community Discussions
- Official wiki (Gamepedia)
- Official wikia (Fandom, outdated)
- Official Discord Server
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam | Can be played without Steam, but Steamworks-related features will be disabled. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Neon Nights | Free add-on that features 5 new tracks, a new campaign with 48 events, and extra sets of liveries. Requires v1.1 or newer. Available here. | |
Outer Reaches | Commercial add-on that features 6 new tracks and a collection of new liveries. Requires v1.1.6 or newer. Available here. | |
Soundtrack | The game's original soundtrack featuring 48 tracks in MP3 format across 4 discs. Available here. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\UserData\settings.ini[Note 2] |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\UserData\Profiles[Note 2] |
macOS (OS X) | |
Linux |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Stores up to 953.67 MB of game save online (maximum of 1,000 save files). Sync between Windows and Linux works (MacOS: untested).[2] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Adding custom music tracks and sounds
Instructions[3] |
---|
Notes
|
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Splitscreen, dual monitor output supported. | ||
LAN play | 8 | Currently in an alpha state, issues to be expected. | ||
Online play | 8 | Currently in an alpha state, issues to be expected. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 25565 |
UDP | 25565 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | DX9 only supported on v1.0 and below; the game will only use DX9 if DX11 is not supported on the GPU. |
OpenGL | 3.2, 4.5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | Since v1.0 the game is only available for 64-bit systems. v0.9.4 was the last version available for 32-bit systems and is not available on Steam after v1.0 has released. v0.9.4 could be backed up manually to preserve the 32-bit copy of the game.[4] | ||
macOS (OS X) | |||
Linux |
Issues fixed
Workshop items not showing
Install to default location[citation needed] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | OpenGL 3.2+ compatible DirectX 11 compatible |
- A 64-bit operating and system processor is required.
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.14 | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | OpenGL 3.2+ compatible |
- A 64-bit operating and system processor is required.
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | 64-bit distro | |
Processor (CPU) | ||
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | OpenGL 3.2+ compatible |
- A 64-bit operating and system processor is required.
Notes
- ↑ Unity engine build: 2018.3.8f1[1]
- ↑ 2.0 2.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Steam Community Announcement - BallisticNG 1.1 / Neon Nights is now available! - last accessed on 2019-07-27
- "Updated to Unity 2018.3.8f1."
- ↑ Verified by User:Kaede on 2020-06-02
- ↑ Verified by User:AmethystViper on 2020-07-07
- Tested on v1.1.5 with alternate soundtrack files.
- ↑ News update on Steam
Categories:
- Pages needing cover images
- Windows
- OS X
- Linux
- DLC
- No microtransactions
- Singleplayer
- Multiplayer
- Real-time
- First-person
- Third-person
- Direct control
- Action
- Racing
- Shooter
- Hovercraft
- Track racing
- Stylized
- Cyberpunk
- Sci-fi
- Games
- Invalid section order
- Local multiplayer games
- Self-hosting
- Pages needing references
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)