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Difference between revisions of "Akiba's Trip: Undead & Undressed"

From PCGamingWiki, the wiki about fixing PC games
(Removed second hex edit method as it is destructive and only affects display resolution and not render resolution. Display resolution is automatically your desktop res. You only need to set that and edit the Config.exe)
(Added additional resolution notes. Removed Lower than selected note because the author of that post was simply confused by the DoF employed by the game when outside. Which causes things to look blurrier)
Line 97: Line 97:
  
 
===[[Glossary:4K Ultra HD|4K Ultra HD]]===
 
===[[Glossary:4K Ultra HD|4K Ultra HD]]===
{{ii}} In fullscreen mode, game uses desktop resolution and uses selected resolution for 3D renderer or in windowed mode for window size. Maximum resolution selectable from default launcher is 1920x1200.  
+
{{ii}} In fullscreen mode, game uses desktop resolution and uses selected resolution for 3D renderering or in windowed mode for window size. Maximum resolution selectable from default launcher is 1920x1200.  
{{ii}} Games 3D render resolution is bit lower from selected resolution,<ref name="30fps" /> but this method can also be used for downsampling as fullscreen always uses desktops resolution.<ref name="downsampling"/>
+
{{ii}}This method can also be used for downsampling as fullscreen always uses desktops resolution.<ref name="downsampling"/>
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Edit configuration utility, AkibaUU_Config.exe|ref=<ref name="X37">[http://steamcommunity.com/app/333980/discussions/0/618463738383279255/ 30 FPS and Resolution Fix :: AKIBA'S TRIP: Undead & Undressed General Discussion] - X37</ref>}}
 
{{Fixbox/fix|Edit configuration utility, AkibaUU_Config.exe|ref=<ref name="X37">[http://steamcommunity.com/app/333980/discussions/0/618463738383279255/ 30 FPS and Resolution Fix :: AKIBA'S TRIP: Undead & Undressed General Discussion] - X37</ref>}}
Line 104: Line 104:
 
# On line 0017FA60 (with patch 06/03/15, may change) starts all available ingame resolutions listed. It starts with 8002 0000 E001, which translates if you swap the bytes to 0280 0000 01E0 that would be 640x480.
 
# On line 0017FA60 (with patch 06/03/15, may change) starts all available ingame resolutions listed. It starts with 8002 0000 E001, which translates if you swap the bytes to 0280 0000 01E0 that would be 640x480.
 
# Convert desired resolution (e.g. 3840x2160) to hex (results 0F 00, 08 70) and reverse their order order (00 0F, 70 08).
 
# Convert desired resolution (e.g. 3840x2160) to hex (results 0F 00, 08 70) and reverse their order order (00 0F, 70 08).
# Overwrite 8002 0000 E001 with desired resolution. This will replace 640x480 from config menu with that resolution.
+
# Overwrite 8002 0000 E001 with desired resolution. This will replace 640x480 from config menu with that resolution. (Remember not to change the middle 4 values. Leave those as 0. If you have a resolution that translates part of the values to "00" continue to change only the first or third set of values. Ex; 4098x2304 is 0210 0000 0009)
 
#* If you used <code>config.dat</code> method earlier, undo read only for the file.
 
#* If you used <code>config.dat</code> method earlier, undo read only for the file.
 
# Save changes and start up the game. Desired resolution should be selectable from resolution drop down menu
 
# Save changes and start up the game. Desired resolution should be selectable from resolution drop down menu

Revision as of 01:23, 13 August 2015

AKIBA'S TRIP: Undead & Undressed
AKIBA'S TRIP: Undead & Undressed cover
Developers
Acquire
Publishers
XSEED
Marvelous Inc.
Release dates
Windows May 26, 2015
Akiba's Trip: Undead & Undressed on Wikipedia

Key points

Frame rate is capped at 30 FPS.[1] See High frame rate.
Mouse cursor is mostly used as right stick but cursor isn't restricted into game nor hidden. When cursor reaches the edge of the screen it stops right stick movement making camera control near impossible.[2] When playing with controller cursor is in the middle of the screen and monitor will go to sleep mode.
With higher resolutions, game is upscaled from much lower internal resolution.[1] See 4K Ultra HD how to raise internal resolution.
Controller highly recommended.

General information

Official site
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Demo available.
Error: key type '{{{5}}}' not recognised
Error: OS parameter cannot be empty
All versions require Steam.

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/333980/pfx/[Note 1]
Config file is in hex format.

Save game location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/333980/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Launcher, "Play" rebinding tab.
Launcher, "Play" rebinding tab.
Launcher, "UI/Other" rebinding tab.
Launcher, "UI/Other" rebinding tab.

Template:Video settings

4K Ultra HD

In fullscreen mode, game uses desktop resolution and uses selected resolution for 3D renderering or in windowed mode for window size. Maximum resolution selectable from default launcher is 1920x1200.
This method can also be used for downsampling as fullscreen always uses desktops resolution.[3]
Instructions

High frame rate

Instructions

Input settings

In-game input settings.
In-game input settings.
360 button prompts are always shown.
Cursor isn't restricted into the game.

Template:Input settings

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Japanese

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2
Processor (CPU) Intel Core i3-530 @ 2.93 GHz
AMD Phenom II X4 810 @ 2.60 GHz
System memory (RAM) 6 GB
Hard disk drive (HDD) 3 GB
Video card (GPU) NVIDIA GeForce GTS 450
ATI Radeon HD 5870
1 GB of VRAM
DirectX 11 compatible
Sound (audio device) Compatible with DirectX 11

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References