Difference between revisions of "Abuse"
(→System requirements: Cleaned up and added in Mac OS and Linux requirements.) |
(Filled in the remaining tables and added in the API table.) |
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{{Infobox game | {{Infobox game | ||
|cover = Abuse Cover.png | |cover = Abuse Cover.png | ||
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'''Key points''' | '''Key points''' | ||
{{++}} Source code was released in public domain in 1997, allowing 3rd party ports and modifications.<ref>[https://web.archive.org/web/19971210102029/http://crack.com/press/press8.html July 12, 1997 - Crack dot Com (retrieved)]</ref> | {{++}} Source code was released in public domain in 1997, allowing 3rd party ports and modifications.<ref>[https://web.archive.org/web/19971210102029/http://crack.com/press/press8.html July 12, 1997 - Crack dot Com (retrieved)]</ref> | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [http://www.mobygames.com/game/abuse MobyGames entry] | ||
==Availability== | ==Availability== | ||
Line 209: | Line 211: | ||
|local play notes = | |local play notes = | ||
|lan play = true | |lan play = true | ||
− | |lan play players = | + | |lan play players = 8 |
− | |lan play modes = | + | |lan play modes = Versus |
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = true |
− | |online play players = | + | |online play players = 8 |
− | |online play modes = | + | |online play modes = Versus |
|online play notes = | |online play notes = | ||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
− | }}{{Network/Connections | + | }} |
− | |matchmaking = | + | |
+ | {{Network/Connections | ||
+ | |matchmaking = false | ||
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = true |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = false |
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = true |
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = false |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
Line 233: | Line 237: | ||
|udp = | |udp = | ||
|upnp = | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = VGA | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = hackable | ||
+ | |64-bit executable notes= A source port is required. See [[#Availability|Abuse SDL]]. | ||
}} | }} | ||
Revision as of 16:01, 10 July 2016
Developers | |
---|---|
Crack dot Com[1] | |
Publishers | |
Linux | RedHat[2] |
Origin[3] | |
Mac OS | Bungie Software[4][5] |
Release dates | |
DOS | 1995 |
Linux | 1995 |
Mac OS (Classic) | October 1996[5] |
Key points
- Source code was released in public domain in 1997, allowing 3rd party ports and modifications.[6]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | Abuse SDL |
Version differences
Abuse SDL
An updated version of the game ported to SDL2, it allows for modern OS support, higher resolutions, gamepad support, and a multitude of bug fixes and enhancements.
Note that there is no support for multiplayer.
For Windows, everything is provided in a single download. For OS X and Linux, the source code for the port needs to be downloaded and compiled.
Game data
Configuration file(s) location
Save game data location
Video settings
Borderless fullscreen windowed
- These instructions are for Abuse SDL only
Instructions |
---|
Vertical sync (Vsync)
- These instructions are for Abuse SDL only
Instructions |
---|
Input settings
Remapping
- These instructions are for Abuse SDL only
- Some keys are hardwired and cannot be changed. See the
README.txt
file in<path-to-game>
for a full list
Instructions |
---|
Controller remapping
- These instructions are for Abuse SDL only
Instructions |
---|
Controller sensitivity
- These instructions are for Abuse SDL only
Instructions |
---|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 8 | Versus |
||
Online play | 8 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes | VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Linux | |||||
Mac OS (Classic) |
System requirements
DOS | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 5.0 | 6.22 |
Processor (CPU) | Intel i486DX 50 MHz | Intel 486DX2 66 MHz |
System memory (RAM) | 8 MB | |
Hard disk drive (HDD) | 13 MB | |
Video card (GPU) | VGA 1 MB of VRAM |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7.1 | |
Processor (CPU) | Motorola 68040 | |
System memory (RAM) | ||
Hard disk drive (HDD) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Kernel 2.0.x | |
Processor (CPU) | Intel 386 | |
System memory (RAM) | ||
Hard disk drive (HDD) |