Alien Swarm
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Revision as of 09:40, 16 November 2013 by Garrett (talk | contribs) (→Controller support: updated controller support (hackable) with method and refrence)
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Cover image missing, please upload it | |
Developers | |
---|---|
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | July 19, 2010 |
Key points
- Runs on low-end hardware
- Game is completely free
- Small community
General information
Availability
- All versions require Steam.
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs save games and settings. |
Video settings
Input settings
Audio settings
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Crashes and overheating
- CPU Overheating Issues: This threads walks you through running a simple stress test on your CPU to help you identify whether your cooling equipment is doing it's job.
- Fix for temp problems/crashing: This threads dictates how VSync and multi-core rendering can be adjusted to eliminate problems relating to overheating and crasing. This tip can also increase performance.
- Swarm.exe has stopped working: If you're having problems with
Swarm.exe
crashing, this Steam Support thread may help you if the problem's related toShaderapidx9.dll
. You can check ifShaderapidx9.dll
is the cause of the problem by following the instructions on this thread.
Ping & Latency
- Windows 7 Ping Spikes (Fix): This thread explains how to disable a network-throttling feature shipped with Windows 7. It's more likely to fix ping-related problems, but has been reported to assist in FPS also.
- WLAN Optimizer: If you play over a wireless connection, you may occasionally experience 'lag spikes' due to Windows checking periodically for new wireless networks. Using this program, you can disable the 'background scan' and improve your gaming wireless experience.
- Hosting? Do everyone you meet a BIG favor. PLEASE!: When people connect to your listen server, their client has a "rate" setting. By default it is set at 20,000 (bytes/second). If you're home internet cannot upload 60,000bytes/second (3 people connected) then you're going to have to set a sv_maxrate, to limit each player's rate so that everybody gets their own dedicated chunk of bandwidth, instead of their computers fighting for a piece.
Other information
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Instructions |
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- You can also have the console open by default on launch by following this guide:
Instructions |
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Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Instructions |
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System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7 |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 2.5 GB | |
Video card (GPU) | ATI X800 NVidia 6600 128 MB of VRAM | NVidia 7600 ATI X1600 |