TrackMania 2: Stadium
From PCGamingWiki, the wiki about fixing PC games
Revision as of 03:14, 7 November 2018 by 2001:4666:3ff9:0:74a1:59bd:2c81:3c82 (talk)
Developers | |
---|---|
Nadeo | |
Publishers | |
Ubisoft | |
Release dates | |
Windows | February 27, 2013 |
⤏ Go to series page | |
TrackMania (2003) | 2003 |
TrackMania Sunrise | 2005 |
TrackMania Nations | 2006 |
TrackMania United | 2006 |
TrackMania Nations Forever | 2008 |
TrackMania United Forever | 2008 |
TrackMania 2: Canyon | 2011 |
TrackMania 2: Stadium | 2013 |
TrackMania 2: Valley | 2013 |
Trackmania Turbo | 2016 |
Trackmania 2: Lagoon | 2017 |
Trackmania (2020) | 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam | ||||
Ubisoft Store |
- All versions require a Maniaplanet account.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\TrackMania\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/232910/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\TrackMania\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/232910/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud | ||
Ubisoft Connect |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Brazilian Portuguese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Romanian | ||||
Russian | ||||
Simplified Chinese | ||||
Spanish | ||||
Swedish | ||||
Turkish |
Network
- Requires a Maniaplanet account.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | 8 players in hot-seat mode. | ||
LAN play | Player limit is determined by the host. | |||
Online play | Player limit is determined server-side. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | Used exclusively for transferring of maps, avatars, etc. | |
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2350, 3450 |
UDP | 2350, 3450 |
- Universal Plug and Play (UPnP) support status is unknown.
- These are the default ports used by the game. They can be changed in the ManiaPlanet launcher settings
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL | |
Multiplayer | ManiaPlanet |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP | |
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | AMD Radeon HD 6310 Nvidia ION Intel HD 2000 256 MB of VRAM DirectX 9.0c compatible Shader model 2.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (232910) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.