The Matrix: Path of Neo
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Developers | |
---|---|
Shiny Entertainment | |
Publishers | |
Atari | |
Release dates | |
Windows | November 25, 2005 |
The Matrix | |
---|---|
Enter the Matrix | 2003 |
The Matrix Online | 2005 |
The Matrix: Path of Neo | 2005 |
Key points
- Missing graphical effects from the PS2 version (examples include depth of field absent, image warping)[1]
- Cutscenes look compressed/extremely softened
- Capped at 30 FPS
Availability
Essential improvements
Patches
- Update #1 (US) - Updates the game from Retail (US) to Update #1. Fixes some graphics, translation and many other issues.
- Update #2 - Updates the game from Update #1 to Update #2. Deals with saving control options and minor graphics issues in the previous patch.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
Instructions |
---|
Game doesn't save video settings
Instructions |
---|
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium 4 1.8 GHz AMD Athlon 1.8 GHz |
Intel Pentium 4 2.8 GHz AMD Athlon 2.8 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce FX 5200 ATI Radeon 8500 DirectX 9.0c compatible | Nvidia GeForce 6800 ATI Radeon X800 DirectX 9.0c compatible |
Sound (audio device) | DirectX compatible |
References
- ↑ The Matrix: Path of Neo - PC vs PS2 Comparison - YouTube - last accessed on 2016-6-7