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Developers | |
---|---|
VoxelStorm | |
Publishers | |
VoxelStorm | |
Release dates | |
Windows | April 17, 2015 |
macOS (OS X) | April 17, 2015 |
Linux | April 17, 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
itch.io | ||||
Steam |
DLC and expansion packs
Name | Notes | |
---|---|---|
Soundtrack |
Game data
Save game data location
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
VR support
3D modes | State | Notes |
---|
Headsets | |||
---|---|---|---|
SteamVR | This game might be playable with the Revive Compatibility Layer (compatibility list). | ||
Oculus VR (LibOVR) | |||
Windows Mixed Reality | This game might be playable with the Revive Compatibility Layer. |
Devices | |||
---|---|---|---|
Tracked motion controllers | |||
Traditional controller | |||
Keyboard/Mouse |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | |
Processor (CPU) | Anything made since 2004, 32bit | Anything made since 2007, 32 or 64bit |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 150 MB | 150 MB |
Video card (GPU) | 64 MB of VRAM OpenGL 2.0 compatible | 256 MB of VRAM OpenGL 3.0 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.9 | 10.10 |
Processor (CPU) | Anything 64bit made since 2004 | Anything 64bit made since 2007 |
System memory (RAM) | 2 GB | 2 GB |
Hard disk drive (HDD) | 150 MB | 300 MB |
Video card (GPU) | 64 MB of VRAM OpenGL 2.0 compatible | 256 MB of VRAM OpenGL 3.0 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Any | Any |
Processor (CPU) | Anything 64bit made since 2004 | Anything 64bit made since 2007 |
System memory (RAM) | 2 GB | 2GB |
Hard disk drive (HDD) | 150 MB | 150MB |
Video card (GPU) | 64 MB of VRAM OpenGL 2.0 compatible | 256 MB of VRAM OpenGL 3.0 compatible |