Dino Crisis 2
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Developers | |
---|---|
Capcom | |
Release dates | |
Windows | August 20, 2002 |
Dino Crisis | |
---|---|
Dino Crisis | 2000 |
Dino Crisis 2 | 2002 |
Key points
- Game has low stability, and it sometimes won't boot unless patched with something like dgVoodoo2.[1]
- Gamepads are poorly supported or go undetected; remapping them is hardly supported.[1]
- Bad sound quality and behavior: All tracks are poorly compressed, loop at random points, and generally sound very muffled or not normalized.[1]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\dino2.cfg[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\SAVE*.DAT[Note 1] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Japanese | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | |
Processor (CPU) | Intel Pentium 233 MHz | Intel Pentium II 350 MHz |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 2 MB (Compact Installation) | 350 MB (Typical Installation) |
Video card (GPU) | 8 MB of VRAM DirectX 7.0 compatible | 16 MB of VRAM |
Sound (audio device) | DirectSound compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).