Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Dino Crisis 2

From PCGamingWiki, the wiki about fixing PC games
Dino Crisis 2
Dino Crisis 2 cover
Developers
Capcom
Release dates
Windows August 20, 2002
Taxonomy
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives Cinematic camera
Controls Direct control
Genres Survival horror
Art styles Realistic, Pre-rendered graphics
Themes Contemporary, Horror
Series Dino Crisis
Dino Crisis 2 on HowLongToBeat
Dino Crisis 2 on IGDB
Dino Crisis 2 on MobyGames
Dino Crisis 2 on Wikipedia
Dino Crisis
Dino Crisis 2000
Dino Crisis 2 2002

Dino Crisis 2 is a singleplayer cinematic camera survival horror game in the Dino Crisis series.

The game suffers from stability issues and sometimes will not boot unless a wrapper like dgVoodoo 2 is used.[1]
Gamepads are poorly supported or undetected; remapping them is hardly supported; all audio tracks are poorly compressed, loop at random points and generally sound very muffled or not normalized.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Simple disc check
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\dino2.cfg[Note 1]
The config file is encrypted.

Save game data location

System Location
Windows <path-to-game>\SAVE*.DAT[Note 1]

Video

Graphics feature State Notes
Widescreen resolution
Backgrounds are pre-rendered
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Always on top
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
High-fidelity upscaling
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS
Capped at 31 FPS during gameplay. Sub-screens run at 60 FPS.
120+ FPS
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Only in the Japanese release during cutscenes
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Japanese
Audio and half UI in English
Russian

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, 2000, ME, XP
Processor (CPU) Intel Pentium 233 MHz
System memory (RAM) 64 MB
Hard disk drive (HDD) 2 MB (Compact Installation)
Video card (GPU) 8 MB of VRAM
DirectX 7.0 compatible
Other 4x CD-ROM


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References