We Were Here
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Total Mayhem Games | |
Engines | |
Unity 5[Note 1] | |
Release dates | |
Windows | February 3, 2017 |
macOS (OS X) | February 3, 2017 |
Linux | Cancelled[2] |
Taxonomy | |
Microtransactions | None |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Puzzle |
Art styles | Stylized |
Themes | Antarctica |
Series | We Were Here |
We Were Here | |
---|---|
We Were Here | 2017 |
We Were Here Too | 2018 |
We Were Here Together | 2019 |
We Were Here Forever | 2022 |
We Were Here Expeditions: The FriendShip | 2023 |
Key points
- This game requires two players to communicate via microphones.[3]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Saves\GraphicsOptionsModel.binary[Note 2] <path-to-game>\Saves\KeyBindingModel.binary[Note 2] <path-to-game>\Saves\OptionsModel.binary[Note 2] HKEY_CURRENT_USER\Software\Total Mayhem Games\We Were Here\ |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/582500/pfx/[Note 3] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\[Note 2] |
macOS (OS X) | |
Linux | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/582500/pfx/[Note 3] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 2 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
- Support for VR was discontinued in April 2020.[2]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Vivox | Used for in-game VoIP. |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3-4130 | Intel Core i5-4460 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel HD Graphics 4000 DirectX 9.0c compatible | Nvidia GeForce GTX 960 Nvidia GeForce GTX 1060 (VR) DirectX 11 compatible |
Other | A working PC-compatible microphone |
- A 64-bit system is recommended.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.13 | 10.15 |
Processor (CPU) | Intel Core i5-5250U | Intel Core i7-6920HQ |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel HD Graphics 6000 | AMD Radeon Pro 455 |
Other | A working PC-compatible microphone |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | Intel Core i3-4130 | |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | Intel HD Graphics 4000 | |
Other | A working PC-compatible microphone |
Notes
- ↑ Unity engine build: 5.6.6f2[1]
- ↑ 2.0 2.1 2.2 2.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 3.0 3.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/582500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (582500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Baronsmoki on 2019-09-18
- ↑ 2.0 2.1 Steam News: We Were Here VR and Linux support update - last accessed on 2021-01-04
- ↑ We Were Here on Steam - last accessed on 2019-09-18
- "This game requires both players to have a working PC-compatible microphone."