Ryse: Son of Rome
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Crytek | |
Publishers | |
Digital | Crytek |
Retail | Deep Silver |
Engines | |
CryEngine (4th generation) | |
Release dates | |
Windows | October 10, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Amazon.co.uk | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Downloadable content (DLC) and expansions
- Base game includes all DLC released for the Xbox One version.[2]
- The in-game micro-transactions used in the Xbox One version have been removed.[2][3]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\system.cfg[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/302510/pfx/[Note 2] |
- Ryse supports several CVAR values which can be inserted into the system.cfg file.
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\302510\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/302510/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Borderless fullscreen windowed
Enable borderless fullscreen windowed[4] |
---|
|
Vertical sync (V-Sync)
Set V-Sync buffering[4] |
---|
|
Sharpening
- With this CVar the image sharpness can be set, e.g. to increase it for getting better quality screenshots. Recommended values are between 0 and 2. Default value is 0.2.
Set AA sharpening[4] |
---|
Notes
|
Input settings
Haptic feedback
Disable force feedback for XInput controllers[4] |
---|
Notes
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Fan translation, download | |||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Ryse - Son of Rome. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Co-op Use Nucleus Coop & Unofficial mod. |
||
LAN play | ||||
Online play | 2 | Co-op Colosseum Mode.[5] |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
Set texture resolution manually[4] |
---|
Notes
|
Low/inconsistent framerate
Turn on ShadowPlay[6] |
---|
Turn on Notes
|
Low CPU performance
- Can help increase frame rate.
Enable high resolution system timer[4] |
---|
|
Stuttering
- The following steps may fix stuttering on some systems due to the way V-Sync is handled in the game.
Enable triple buffering and V-Sync[citation needed] |
---|
|
The game is capped at around 65 FPS on Nvidia cards
- Can/should be done in conjunction with the Low CPU performance and Stuttering fixes mentioned above.
Enable ultra low latency mode[7] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD Ex |
Toggle flash elements
- Enables/disables all flash elements in the game (also including the menu). Should only be disabled when trying to create beauty shots of ingame environment.
Disable flash elements[4] |
---|
Notes
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7, 8 | |
Processor (CPU) | Intel Core i3-3220T 2.8 GHz AMD Phenom II X4 945 3.2 GHz |
Intel Core i5-2500k 3.3 GHz AMD FX-6350 3.9 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 26 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 AMD Radeon HD 7770 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 660Ti AMD Radeon R7 260X or 7850 2 GB of VRAM |
- 64-bit operating system required
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/302510/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (302510) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Retail release :: Ryse: Son of Rome General Discussions
- ↑ 2.0 2.1 See how Ryse is embracing the power of PC | Crytek
- ↑ Are microtransactions still present? :: Ryse: Son of Rome General Discussions
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 4.6 Useful CVars Overview - RYSE
- ↑ What is the co-op experience? :: Ryse: Son of Rome General Discussions
- ↑ Stuttering Issues When Playing Ryse: Son of Rome on PC - PC Gaming
- ↑ [1]