Quake 4
Cover image missing, please upload it | |
Developers | |
---|---|
id Software | |
Raven Software | |
Publishers | |
Activision | |
Bethesda Softworks | |
Engines | |
id Tech 4 | |
Release dates | |
Windows | October 18, 2005 |
Linux | October 20, 2005 |
macOS (OS X) | March 24, 2006 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Quake | |
---|---|
Quake | 1996 |
Quake II | 1997 |
Quake III Arena | 1999 |
Quake 4 | 2005 |
Enemy Territory: Quake Wars | 2007 |
Quake Live | 2010 |
Quake II RTX | 2019 |
Quake Enhanced | 2021 |
Quake Champions | 2022 |
Quake II Enhanced | 2023 |
Key points
- Runs well on low-end hardware
General information
- Steam Users' Forums for game series
- Steam Community Discussions
- Planet Quake
Availability
Essential improvements
Patches
- Required for Widescreen support
Windows: Full Quake 4 patch 1.4.2
Linux: Full Quake 4 patch 1.4.2
Quality settings fix
Modern high end GPUs with a lot of memory can cause Quake 4 to ignore any other quality mode than low quality. To force the ultra quality settings create a new file named autoexec.cfg
under the q4base
folder of the game's own folder and put the following lines:
seta image_downSize "0" seta image_downSizeBump "0" seta image_downSizeSpecular "0" seta image_filter "GL_LINEAR_MIPMAP_LINEAR" seta image_ignoreHighQuality "0" seta image_roundDown "0" seta image_useCompression "0" seta image_useNormalCompression "0" seta image_anisotropy "16" seta image_lodbias "0' seta r_renderer "best"
- When saving the file make sure you save it with the
.cfg
extension! If the file extensions are not visible in Explorer, Notepad will create a file namedautoexec.cfg.txt
instead ofautoexec.cfg
!
Modifications
- Sikkmod for Quake 4 is a mod that was ported from Doom 3, which adds such effects as bloom, color grading, HDR, FXAA and more. Mod is easily configurable via in-game menu. (note: Game's multicore rendering is causing problems, disable it if you experience graphical glitches).
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2210/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2210/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
After patching to the newest version, game allows for settings widescreen resolutions directly in main menu. However, some resolutions (1280x800 and 2560x1600) may not be supported. If this is a case, use Custom resolution.
Instructions |
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Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000/XP | |
Processor (CPU) | Intel Pentium 4 2.0 GHz / AMD Athlon XP 2000+ | |
System memory (RAM) | ||
Hard disk drive (HDD) | 3.2 GB | |
Video card (GPU) | Nvidia GeForce 3 Ti ATI Radeon 9700 64 MB of VRAM DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2210/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2210) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- Pages needing cover images
- Windows
- Linux
- OS X
- Games
- Invalid template usage (Series)
- Pages with broken file links
- Invalid template usage (Fixbox)
- Invalid section order
- Missing section (Availability)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)
- Missing section (API)