Metal Gear Solid V: Ground Zeroes
From PCGamingWiki, the wiki about fixing PC games
Developers | |
---|---|
Kojima Productions | |
Publishers | |
Konami | |
Engines | |
Fox Engine | |
Release dates | |
Windows | December 18, 2014 |
Key points
- Generally a well-executed PC version with support for more advanced graphics options than console versions. Scales well on budget graphics cards.
- No in-game volume controls.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Green Man Gaming | ||||
Steam |
Game data
- Separate set of files for ROW and Japanese language versions.[citation needed]
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\311340\local\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\userdata\<user-id>\311340\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/311340/pfx/[Note 1] |
- Save game data location is shared with Metal Gear Solid V: The Phantom Pain.[1]
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Change FOV to 100, 110 or 120[citation needed] |
---|
|
High frame rate
- Removing the 60 FPS cap causes problems with physics. For example, throwing items freeze in mid-air.
- Make sure to set up your graphical settings beforehand. Changing in-game settings may undo this fix.
Remove 60 FPS cap[citation needed] |
---|
|
Depth of field
- Depth of field is enabled with 'high' and 'extra high' screen filtering.
Disable DOF on high and extra high[citation needed] |
---|
|
Disable DOF[citation needed] |
---|
Use Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11) to disable. |
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | Audio can be changed through Steam "Game Properties" in Language tab. | |||
Portuguese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Metal Gear Solid V: Ground Zeroes (DX11). |
Issues unresolved
Steam's offline mode wipes game saves
- Do not access this game in offline mode. You will be asked to start a new game. This new save game will not be replaced by your old game saves when you reconnect to Steam.[citation needed]
Issues fixed
Enabling/Disabling Screen Filtering effects separately
- FXAA, Bloom, Depth of Field and Screen Space Reflections are all combined under "Screen Filtering" in the game's settings.
Edit Screen Filtering options[citation needed] |
---|
|
Overly sensitive mouse aiming when using sniper zoom
Fix mouse sensitivity when sniper aiming[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Wwise |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista SP2, 7, 8 | 7, 8 |
Processor (CPU) | Intel Core i5-4460 3.4 GHz Quad-Core or better |
Intel Core i7-4790 4.0 GHz Quad-Core or better |
System memory (RAM) | 4 GB | 4 GB |
Hard disk drive (HDD) | 4 GB | 4 GB |
Video card (GPU) | Nvidia GeForce GTX 650 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 DirectX 11 compatible |
Sound (audio device) | DirectX 9.0c compatible | DirectX 9.0c compatible (Surround Sound 5.1) |
- 32-bit systems are not supported.
- DirectX 11 graphics card required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/311340/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (311340) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.