Conan Exiles
Developers | |
---|---|
Funcom | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | Early access |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam and Denuvo Anti-Tamper DRM.[1]
Game data
Configuration file(s) location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/440900/pfx/[Note 1] |
There are many files, each configuring different settings. Some only apply if you're playing single player mode or running a server instance.
Engine
- Game engine settings.Game
- Game client settings.Input
- Game input settings (controller/mouse/keybinds).CharacterLOD
- Character LOD settings.EditorPerProjectUserSettings
-GameplayTags
-GraniteCookedMod
-ServerSettings
- Applies only to single player mode or running a private server.Compat
-GameUserSettings
- Game client graphic settings.GraniteCooked
-Hardware
-Lightmass
-Scalability
-
These actually are overrides for the default configuration files which are located farther up in the path:
DefaultDeviceProfiles
- Device profile defaults.DefaultEditor
- Default editor settings.DefaultEngine
- Default engine settings.DefaultGame
- Default client settings.DefaultGraniteCooked
- Default texture settings.DefaultHardware
- Default hardware settings (driver version blacklist).DefaultInput
- Default keybind/controller settings.DefaultScalability
- Default scalability settings.DefaultServerSettings
- Default single player/private server settings.GameUserSettings
- Game client settings.UserEngine_for_nav_bake
- Dev / modder file.
Save game data location
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/440900/pfx/[Note 1] |
When playing the game online saves are done on the server in question.
In singleplayer mode the game actually runs a local server instance.
Of note are the following files:
game.db
- Game instance database (SQLite3).SaveGames\savegamefile.sav
- Additional character data.
You will see multiple game_backup files, it creates and removes these automatically.
If you wish to backup your private server or singleplayer instance, back up the following folders (and subfolders):
<Steam-folder>/steamapps/common/Conan Exiles/ConanSandbox/Saved/}}
<Steam-folder>/steamapps/common/Conan Exiles/ConanSandbox/Mods/}}
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Network
- Official servers use BattlEye anti-cheat.[1]
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Allows region filtering | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Quad Core i5 or Equivalent | Intel Quad Core i5/i7 3.3 GHz or AMD equivalent |
System memory (RAM) | 6gb | 8gb |
Hard disk drive (HDD) | 35gb | 35gb |
Video card (GPU) | Nvidia GeForce GTX 560 (1gb) or AMD Equivalent | Nvidia GeForce GTX 780 Ti/970 (High settings) and 1070 (Ultra settings) or AMD equivalents |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (440900) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.