Difference between revisions of "Monday Night Combat"
From PCGamingWiki, the wiki about fixing PC games
RaTcHeT302 (talk | contribs) m (→Audio settings) |
|||
Line 15: | Line 15: | ||
'''Key points''' | '''Key points''' | ||
− | |||
{{--}} Almost no players left on PC making online play a bit more difficult, ranging from one to twenty active players in rare cases | {{--}} Almost no players left on PC making online play a bit more difficult, ranging from one to twenty active players in rare cases | ||
{{--}} Noticeable mouse acceleration | {{--}} Noticeable mouse acceleration | ||
Line 66: | Line 65: | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
− | |fov notes = | + | |fov notes = Locked. [[Custom resolution]] method should work<ref>[https://forums.uberent.com/threads/for-people-sensitive-to-fov-how-to-improve-the-game.18260/ For people sensitive to FOV - how to improve the game | Uber Entertainment]</ref> |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 87: | Line 86: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
+ | |acceleration option = true | ||
+ | |acceleration option notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
Line 96: | Line 97: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = false | |controller remap = false | ||
− | |controller remap notes = Presets only | + | |controller remap notes = Presets only |
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= |
Revision as of 13:37, 25 February 2014
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Uber Entertainment | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 24, 2011 |
Monday Night Combat | |
---|---|
Monday Night Combat | 2011 |
Super Monday Night Combat | 2012 |
Key points
- Almost no players left on PC making online play a bit more difficult, ranging from one to twenty active players in rare cases
- Noticeable mouse acceleration
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/63200/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/63200/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP SP3, Vista, 7 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | NVIDIA GeForce 7800 ATI Radeon X1900 512 MB of VRAM DirectX 9c compatible Shader model 3 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (63200) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.