Difference between revisions of "Monkey King: Hero Is Back"
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(The developer response is quite vague. Moreover, it's not uncommon for developers to announce plans without a set date, then not stick to them. Update the article when the change is live if it happens) |
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|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = <ref>{{Refcheck|user=BesuBaru|date=2019-10-28|comment=In-game anisotropic filtering value is 8x, due to the game having UE4's texture scalability setting locked to 3 (High) by default. Checked this value by looking at the game's config files, and by using a command console injector.}}</ref> |
|antialiasing = always on | |antialiasing = always on | ||
|antialiasing notes = Uses [[TAA|Temporal AA]].<ref>{{Refcheck|user=BesuBaru|date=2019-10-19}}</ref> | |antialiasing notes = Uses [[TAA|Temporal AA]].<ref>{{Refcheck|user=BesuBaru|date=2019-10-19}}</ref> | ||
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|vsync notes = | |vsync notes = | ||
|60 fps = false | |60 fps = false | ||
− | |60 fps notes = Menus and loading screens are uncapped, but gameplay is capped at 30 FPS.<ref>{{Refcheck|user=Ptolemy|date=2019-10-19}}</ref> | + | |60 fps notes = Menus and loading screens are uncapped, but gameplay is capped at 30 FPS.<ref>{{Refcheck|user=Ptolemy|date=2019-10-19}}</ref><ref>{{Refcheck|user=BesuBaru|date=2019-10-28|comment=Quick-time events force cap the framerate at 30FPS regardless if the framerate cap has been adjusted using a UE4 command console injector or not.}}</ref> |
|120 fps = false | |120 fps = false | ||
|120 fps notes = | |120 fps notes = |
Revision as of 16:58, 28 October 2019
Developers | |
---|---|
HexaDrive | |
Publishers | |
Oasis Games | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | October 17, 2019 |
General information
Key points
- Limited to 30 FPS.
- No graphics settings aside from resolution and brightness/gamma settings.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Nirvana\Saved\SaveGames\NirvanaConfig.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/967240/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Nirvana\Saved\SaveGames\SaveGameSlotName.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/967240/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | [2] |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish |
Issues fixed
Game starts up in Chinese
Change game language in menu[3] |
---|
|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | i3-3220 INTEL or AMD Equivalent | Intel Core i7 4770K, 3.40 GHz AMD Ryzen 5 1600, 3.20 GHz |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GTX 660/GTX 1050 AMD Radeon HD 7770 DirectX 11 compatible | Nvidia GTX 1060 6GB AMD Radeon RX 480, 8GB |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (967240) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Ptolemy on 2019-10-19
- ↑ Verified by User:Ptolemy on 2019-10-19
- ↑ Verified by User:Ptolemy on 2019-10-20
- ↑ Verified by User:Ptolemy on 2019-10-19
- ↑ Verified by User:Ptolemy on 2019-10-19
- ↑ Verified by User:Ptolemy on 2019-10-19
- Referenced in Engine.ini.