Difference between revisions of "Super Monday Night Combat"
m (updated template usage) |
(Updated unplayable state and filled some blanks. Forums points to dead link (remove it or redirect to web archive?) and availability section could probably be updated along with Loadout - account can be logged in through https://uberent.com/User/Login) |
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+ | {{State|unplayable}} | ||
{{Infobox game | {{Infobox game | ||
|cover = Super Monday Night Combat Coverart.png | |cover = Super Monday Night Combat Coverart.png | ||
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}} | }} | ||
{{Series|Monday Night Combat}} | {{Series|Monday Night Combat}} | ||
− | |||
− | |||
− | |||
− | |||
'''Key points''' | '''Key points''' | ||
− | {{ | + | {{--}} No longer playable due to the servers being shut down on May 24, 2018.<ref name = "Server Shutdown">[https://www.polygon.com/2018/4/28/17295498/super-monday-night-combat-shutting-down-gdpr Super Monday Night Combat will close down, citing EU’s new digital privacy law]</ref> |
'''General information''' | '''General information''' | ||
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==Availability== | ==Availability== | ||
− | |||
{{ii}} The launcher is already included on the original platform, though this version allows the player to play without Steam.<ref>[http://forums.uberent.com/forums/viewtopic.php?p=440576 Announcing The Uber Launcher | Uber Entertainment]</ref> | {{ii}} The launcher is already included on the original platform, though this version allows the player to play without Steam.<ref>[http://forums.uberent.com/forums/viewtopic.php?p=440576 Announcing The Uber Launcher | Uber Entertainment]</ref> | ||
{{++}} Steam version remembers your login credentials. | {{++}} Steam version remembers your login credentials. | ||
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{{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\UnrealEngine3\MNCGame\Config\}} | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\UnrealEngine3\MNCGame\Config\}} | ||
}} | }} | ||
+ | {{ii}} Game progress and some settings are being stored on the account. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
+ | |discord = | ||
+ | |discord notes = | ||
+ | |gog galaxy = | ||
+ | |gog galaxy notes = | ||
|origin = | |origin = | ||
|origin notes = | |origin notes = | ||
− | |steam cloud = | + | |steam cloud = false |
|steam cloud notes = | |steam cloud notes = | ||
|uplay = | |uplay = | ||
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|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
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|self-hosting = true | |self-hosting = true | ||
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = false |
|direct ip notes = | |direct ip notes = | ||
}} | }} | ||
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}} | }} | ||
− | ===Steam | + | ===Steam fails to update=== |
Occasionally, Steam will not correctly update Super MNC after a patch is released. If this happens you will be able to launch the game, but you will not be able to enter a match with anyone who has updated successfully; furthermore the free pros available on the shop screen will not match the current rotation. | Occasionally, Steam will not correctly update Super MNC after a patch is released. If this happens you will be able to launch the game, but you will not be able to enter a match with anyone who has updated successfully; furthermore the free pros available on the shop screen will not match the current rotation. | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
+ | |wing = | ||
+ | |wing notes = | ||
|opengl versions = | |opengl versions = | ||
|opengl notes = | |opengl notes = | ||
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|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows exe notes = | ||
+ | |macos 32-bit app = | ||
+ | |macos 64-bit app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | {{Middleware | ||
+ | |physics = PhysX | ||
+ | |physics notes = | ||
+ | |audio = | ||
+ | |audio notes = | ||
+ | |interface = | ||
+ | |interface notes = | ||
+ | |input = | ||
+ | |input notes = | ||
+ | |cutscenes = | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = | ||
+ | |anticheat notes = | ||
}} | }} | ||
Revision as of 11:17, 15 June 2019
Developers | |
---|---|
Uber Entertainment | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | April 19, 2012 |
Monday Night Combat | |
---|---|
Monday Night Combat | 2011 |
Super Monday Night Combat | 2012 |
Key points
- No longer playable due to the servers being shut down on May 24, 2018.[1]
General information
Availability
- The launcher is already included on the original platform, though this version allows the player to play without Steam.[2]
- Steam version remembers your login credentials.
- Weekly patches for the Uber Launcher are usually smaller than 50 MB.
- On first use, the Uber Launcher re-downloads the full game separately from the Steam version.
- Uber Launcher does not remember your login credentials.
- Steam overlay and in-game VOIP are not available through the Uber Launcher.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\UnrealEngine3\MNCGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/104700/pfx/[Note 1] |
- Game progress and some settings are being stored on the account.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Controller support
If your view rotates on its own (caused by a gamepad or joystick outputting data outside the 'deadzone'), your controller vibrates or other random actions, there's a good chance the game is accepting input from your gamepad or joystick.
Disable controller input[3] |
---|
|
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 10 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 7777, 7778 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Crash on load screen (Nvidia)
The game fails to open on launch with some older Nvidia drivers. There are two known solutions:
Update graphics driver[citation needed] |
---|
Update to the latest Nvidia drivers. This appears to fix the issue. |
Upgrade PhysX[citation needed] |
---|
Upgrade the Nvidia PhysX System Software. |
Steam fails to update
Occasionally, Steam will not correctly update Super MNC after a patch is released. If this happens you will be able to launch the game, but you will not be able to enter a match with anyone who has updated successfully; furthermore the free pros available on the shop screen will not match the current rotation.
Force Steam to update[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP (SP3) | Vista, 7 |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 1 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 7800 ATI Radeon X1900 512 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (104700) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.