Difference between revisions of "Star Trek: Deep Space Nine - The Fallen"
From PCGamingWiki, the wiki about fixing PC games
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# Open a '''Joystick''' tab. | # Open a '''Joystick''' tab. |
Revision as of 21:52, 22 December 2013
Developers | |
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The Collective, Inc. | |
Publishers | |
Simon & Schuster | |
Engines | |
Unreal Engine 1 | |
Release dates | |
Windows | November 15, 2000 |
Key points
- Demo of the game features special levels, which are not a part of official game. See Demo Levels
General information
- TrekCore - patches, faq and hints.
Availability
Essential improvements
Patches
- Retail Patch (patch 112100) - this patch won't work with minimal installation of the game.[1]
Instructions |
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- Mini Code Patch English / German - solves problem with application not starting and Direct3D not being detected.
- It is recommended to install this patch after updating a game to version 112100 / retail patch.
Demo Levels
Fusion Creative Design created 3 special levels for a demo version of the game. These levels were later on released as a free addon for the full game and can be downloaded here (Convergence for Windows V1.1).
Game data
Video settings
Input settings
Controller remapping
- In-game options are limited to buttons remapping only. Below are instructions how to remap axis.
Instructions |
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Audio settings
Issues fixed
Freeze when loading data from CD
Instructions |
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Camera keeps spinning, when a Joystick is enabled
Instructions |
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 95, 98, ME, NT 4.0, 2000 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 165 MB (minimal installation) | 680 MB (full installation) |
Video card (GPU) | 4 MB of VRAM | 8 MB of VRAM |