Difference between revisions of "World of Tanks"
From PCGamingWiki, the wiki about fixing PC games
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# Go to <code>{{p|game}}\res</code> | # Go to <code>{{p|game}}\res</code> | ||
# Make a backup of <code>engine_config.xml</code> | # Make a backup of <code>engine_config.xml</code> | ||
− | # Download [https://worldoftanks.curseforge.com/projects/wot-binary-xml-viewereditor], extract, install and run it. | + | # Download [https://worldoftanks.curseforge.com/projects/wot-binary-xml-viewereditor WOT Binary XML Editor], extract, install and run it. |
# In WoT Binary XML Viewer/Editor, open <code>{{p|game}}\res\engine_config.xml</code> (as "All Files (*.*)"). | # In WoT Binary XML Viewer/Editor, open <code>{{p|game}}\res\engine_config.xml</code> (as "All Files (*.*)"). | ||
# Change the <code>maxFrameRate</code> (gameplay FPS cap) and <code>reducedFrameRate</code> (garage FPS cap) values as desired. | # Change the <code>maxFrameRate</code> (gameplay FPS cap) and <code>reducedFrameRate</code> (garage FPS cap) values as desired. |
Revision as of 22:56, 23 January 2019
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
This page may require cleanup to meet basic quality standards. You can help by modifying
the article. The discussion page may contain useful suggestions.
Developers | |
---|---|
Wargaming | |
Engines | |
Bigworld | |
Core | |
Release dates | |
Windows | October 30, 2010 |
Warnings
- This game requires a constant internet connection for all game modes.
World of Tanks | |
---|---|
World of Tanks | 2010 |
World of Tanks Blitz | 2015 |
Key points
- No cross-platform play with console or mobile players - World of Tanks Console and World of Tanks Blitz are completely separate games.
- Has two clients for download, SD and HD, the difference is that the SD client take up less disk space and doesn’t offer maximum resolution textures.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
- All versions require Wargaming.net account
Essential improvements
Modifications
After community outcry about mods that gave players an unfair advantage, an official mod portal was created. All mods listed there are verified by Wargaming for performance and legality.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\wargaming.net\WorldOfTanks |
Video settings
Widescreen resolution
- Resolution settings can be customized further than what is available in-game.[2]
Set resolution in preferences.xml[2] |
---|
|
Windowed
Set resolution in preferences.xml[2] |
---|
|
High frame rate
Frame rate caps can be adjusted by editing variables in the engine_config.xml , which needs to be unpacked before it can be edited[citation needed]
|
---|
Notes
|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 60 | Maximum 30 players per team, co-op group in random matches (platoons) limited to 3 players |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Based on battle tiers of vehicles used, player skill or statistics are not taken into account. | |
Peer-to-peer | Launcher uses Peer to Peer connection for downloading and updating the game (optional, turned on by default). Game itself doesn't use P2P connections. | |
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s)[3] |
---|---|
TCP | 80, 443, 1080, 3128, 8080, 8081, 8088, 8888, 20000-25000, 32801, 32803 |
UDP | 53, 20010-20020, 32800-32900 |
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Audio | Wwise | |
Interface | Scaleform |
Stats Tools
System requirements
Windows[4] | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | 7, 8, 10 (64-bit) |
Processor (CPU) | Dual-core, SSE2 | Intel Core i5 |
System memory (RAM) | 1.5 GB for XP; 2 GB for Vista, 7, 8, 10 | 4 GB |
Hard disk drive (HDD) | 36 GB | 55 GB |
Video card (GPU) | Nvidia GeForce 6800 ATI Radeon HD 2400 XT 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX660 AMD Radeon HD 7850 2 GB of VRAM DirectX 9.0c compatible |
References
Categories:
- Released games under active development
- Games in development
- Pages needing cleanup
- Windows
- Free-to-play
- Games
- Invalid template usage (Series)
- Pages needing references
- Invalid section order
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)