Difference between revisions of "X-Men: The Ravages of Apocalypse"
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==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = false |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
}} | }} | ||
+ | |||
{{L10n|content= | {{L10n|content= | ||
Line 173: | Line 174: | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = hackable | ||
+ | |local play players = 4 | ||
+ | |local play modes = Co-op, Versus | ||
+ | |local play notes = Use the [http://fte.triptohell.info FTE Quakeworld] source port. | ||
+ | |lan play = true | ||
+ | |lan play players = 16 | ||
+ | |lan play modes = Co-op, Versus | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 16 | ||
+ | |online play modes = Co-op, Versus | ||
+ | |online play notes = For modern Internet support and other extra multiplayer-centric features, a source port is required. See [[Quake#Source ports|Source ports]]. | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = false | ||
+ | |matchmaking notes = | ||
+ | |p2p = true | ||
+ | |p2p notes = | ||
+ | |dedicated = true | ||
+ | |dedicated notes = | ||
+ | |self-hosting = true | ||
+ | |self-hosting notes = | ||
+ | |direct ip = true | ||
+ | |direct ip notes = Pull down the console ({{key|~}}) and type <code>connect <server address or ip></code>. | ||
+ | }} | ||
+ | |||
+ | {{Network/Ports | ||
+ | |tcp = 26000 | ||
+ | |udp = 26000 | ||
+ | |upnp = unknown | ||
+ | }} | ||
+ | {{ii}} This is the default port used. It can be changed in-game by the user. | ||
==Other information== | ==Other information== |
Revision as of 18:03, 2 December 2018
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
![]() |
|
Developers | |
---|---|
Zero Gravity Entertainment | |
Publishers | |
WizardWorks | |
Engines | |
Quake engine | |
Release dates | |
DOS | November 30, 1997 |
Windows | November 30, 1997 |
Mac OS (Classic) | November 30, 1997 |
⤏ Go to series page | |
Subseries of Marvel | |
X-Men: Madness in Murderworld | 1989 |
X-Men II: The Fall of the Mutants | 1990 |
X-Men vs. Street Fighter | 1996 |
X-Men: Children of the Atom | 1997 |
X-Men: The Ravages of Apocalypse | 1997 |
X2: Wolverine's Revenge | 2003 |
X-Men Legends II: Rise of Apocalypse | 2005 |
X-Men: The Official Game | 2006 |
X-Men Origins: Wolverine - Uncaged Edition | 2009 |
Deadpool | 2013 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Without modifications CD is required for in-game music. | |||
Developer website |
- Requires a full copy of Quake or a Quake source port to run.
Game data
Configuration file(s) location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\xmen[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
DOS | |
Windows | <path-to-game>\xmen[Note 1] |
Mac OS (Classic) | |
macOS (OS X) | |
Linux |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Use the FTE Quakeworld source port. |
||
LAN play | 16 | Co-op, Versus |
||
Online play | 16 | Co-op, Versus For modern Internet support and other extra multiplayer-centric features, a source port is required. See Source ports. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP | Pull down the console (~) and type connect <server address or ip> . |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 26000 |
UDP | 26000 |
- Universal Plug and Play (UPnP) support status is unknown.
- This is the default port used. It can be changed in-game by the user.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1 | |
Software renderer | ||
Vulkan | 1.0 | The vkQuake source port is required. |
DOS video modes | VGA |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
Mac OS (Classic) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 4.0 | 6.22 |
Processor (CPU) | Intel Pentium | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | VGA |
Mac OS | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
Categories:
- Stubs
- DOS
- Windows
- Mac OS
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Game data)
- Invalid template usage (XDG)
- Invalid section order
- Local multiplayer games
- Self-hosting
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Mod