Difference between revisions of "Mirror's Edge"
m (Added in screenshots and filled in the input settings table.) |
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Line 89: | Line 89: | ||
==Game data== | ==Game data== | ||
+ | [[File:Mirror's Edge General.png|290px|right|thumb|In-game general settings.]] | ||
{{Game Location Table| | {{Game Location Table| | ||
{{Game Location Table/row|Save game location|%USERPROFILE%\My Documents\EA Games\Mirror's Edge\TdGame\Savefiles}} | {{Game Location Table/row|Save game location|%USERPROFILE%\My Documents\EA Games\Mirror's Edge\TdGame\Savefiles}} | ||
Line 115: | Line 116: | ||
==Video settings== | ==Video settings== | ||
− | [[File: | + | [[File:Mirror's Edge Video.png|290px|right|thumb|In-game video settings.]] |
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/mirrors-edge | |wsgf link = http://www.wsgf.org/dr/mirrors-edge | ||
Line 189: | Line 190: | ||
==Input settings== | ==Input settings== | ||
+ | [[File:Mirror's Edge Controls.png|290px|right|thumb|In-game control settings.]] | ||
+ | [[File:Mirror's Edge Gamepad.png|290px|right|thumb|In-game gamepad settings.]] | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
Line 194: | Line 197: | ||
|acceleration option = hackable | |acceleration option = hackable | ||
|acceleration option notes = See [[#Mouse Smoothing|Mouse Smoothing]] | |acceleration option notes = See [[#Mouse Smoothing|Mouse Smoothing]] | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
− | |controller remap notes = | + | |controller remap notes = Can only switch between pre-defined layouts. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
Line 218: | Line 221: | ||
== Audio settings == | == Audio settings == | ||
+ | [[File:Mirror's Edge Audio.png|290px|right|thumb|In-game audio settings.]] | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
|subtitles = true | |subtitles = true |
Revision as of 13:42, 30 October 2013
Cover image missing, please upload it | |
Developers | |
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DICE | |
Publishers | |
Electronic Arts | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | January 13, 2009 |
Key points
- Has NVIDIA PhysX support that uses features such as detailed debris and cloth physics.
- There have been a couple of patches but the game developers have ceased support.
- DLC is only available through the Origin version of the game.
- Game performs well for machines that can handle most Unreal Engine 3 games such as Unreal Tournament 3.
- Some issues and bugs when using NVIDIA PhysX.
General information
- Official Website
- Mirror's Edge Wikia - a mostly lore focused wiki.
- Steam Users' Forum
- Steam Community Discussions
Availability
- Pure Time Trials Map Pack is available only on Origin (EA Download Manager). Installing the DLC using a Steam installation of the game will not work.
Improvements
Patches
At the game's first release, there were various bugs and performance problems, some if not, most, of the problems have been worked out from patches that have been released. These patches can be automatically downloaded and applied via Origin or Steam; patches can also be manually downloaded and installed. The latest release is patch Version 1.01 which fixes some PhysX problems on various configurations. (Asian versions have different patches).
Skip Intro
Instructions |
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Crosshair Toggle
Instructions |
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Adding binoculars
Instructions |
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Modifications
Custom Maps
Shorty after the game's release, risc12, a member of the On-Mirror's-Edge Forums found a way to open up the game's unreal editor, allowing for custom maps.
Instructions |
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Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Field of view (FOV)
- Flawless Widescreen utility supports this game.
- Default FOV is 85.
Instructions |
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Windowed
Instructions |
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Input settings
Mouse Smoothing
Instructions |
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Audio settings
Issues fixed
Game fails to start / Crashes without error messages
Instructions |
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Screen tearing
Instructions |
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Massive Framerate Drops
Instructions |
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Language
Instructions |
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No Sound During Cutscenes/FMVs in Windows 7
Instructions |
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Instructions |
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Merc's audio cuts off before end of sentence
Instructions |
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System requirements
Windows | ||
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Minimum | ||
Operating system (OS) | XP, Vista | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | DirectX 9.0c compatible video card, Shader Model 3.0 required. Video card must have 256 MB, NVIDIA GeForce 6800 or better |