Difference between revisions of "Dark Souls Remastered"
From PCGamingWiki, the wiki about fixing PC games
(Added Middleware section. Added Havok and Bink Video to Middleware section.) |
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|wikipedia = Dark Souls#Dark Souls: Remastered | |wikipedia = Dark Souls#Dark Souls: Remastered | ||
|winehq = | |winehq = | ||
+ | |license = commercial | ||
}} | }} | ||
{{Series|Dark Souls}} | {{Series|Dark Souls}} | ||
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'''Key points''' | '''Key points''' | ||
− | {{--}}Game speed is tied to | + | {{--}} Game speed is tied to frame rate, anything lower than 60 FPS will cause the game to slow down.<ref>[https://www.reddit.com/r/darksouls/comments/8lr2g6/remaster_game_speed_is_tied_to_frame_rate_with_60/ Remaster game speed is tied to frame rate with 60 fps as base]</ref> |
'''General information''' | '''General information''' | ||
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{{Game data| | {{Game data| | ||
{{Game data/saves|Windows|{{p|userprofile}}\Documents\NBGI\DARK SOULS REMASTERED\}} | {{Game data/saves|Windows|{{p|userprofile}}\Documents\NBGI\DARK SOULS REMASTERED\}} | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |gog galaxy = | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = unknown | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
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{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = Arrow keys are permanently bound to menu navigation and cannot be used for other commands. Middle mouse button is permanently bound to target lock and cannot be used for other commands. | + | |key remap notes = Arrow keys are permanently bound to menu navigation and cannot be used for other commands. Middle mouse button is permanently bound to target lock and cannot be used for other commands. |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
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|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = Also X-axis | + | |invert mouse y-axis notes = Also X-axis |
|touchscreen = false | |touchscreen = false | ||
|touchscreen notes = | |touchscreen notes = | ||
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|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = true | |haptic feedback = true | ||
− | |haptic feedback notes = | + | |haptic feedback notes = XInput only |
|simultaneous input = true | |simultaneous input = true | ||
|simultaneous input notes = Mouse acts like an analogue stick when used simultaneously, limiting turn speed. | |simultaneous input notes = Mouse acts like an analogue stick when used simultaneously, limiting turn speed. |
Revision as of 12:43, 30 August 2018
Developers | |
---|---|
Original game | From Software |
Remastered | QLOC |
Publishers | |
Bandai Namco Entertainment | |
Engines | |
PhyreEngine | |
Release dates | |
Windows | May 24, 2018 |
Dark Souls | |
---|---|
Dark Souls: Prepare to Die Edition | 2012 |
Dark Souls II | 2014 |
Dark Souls II: Scholar of the First Sin | 2015 |
Dark Souls III | 2016 |
Dark Souls: Remastered | 2018 |
This page is for remaster of Dark Souls. For the original release of the game, see Dark Souls: Prepare to Die Edition.
Key points
- Game speed is tied to frame rate, anything lower than 60 FPS will cause the game to slow down.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\FromSoftware\NBGI\DarkSouls\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/570940/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\NBGI\DARK SOULS REMASTERED\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/570940/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 6 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | The game uses dedicated servers to match players together, but gameplay is strictly peer-to-peer. | |
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Dark Souls - REMASTERED - 3D-Vision-Fix - V1.00. |
Issues fixed
Refresh rate setting stuck at 60 Hz
- Changing refresh rate will not remove the 60 FPS cap but will result in less screen-tearing with Vsync off, making for a smoother image without the potential performance impact Vsync can induce.
Fixed via patch released on May 28th[2] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Cutscenes | Bink Video |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8.1, 10 |
Processor (CPU) | Intel Core i5-2500K AMD FX-8150 AMD Ryzen 3 1300X |
Intel Core i7-4790K AMD Ryzen 5 1500X |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | Nvidia GeForce GTX 760 AMD Radeon HD7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon R9 290x |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/570940/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (570940) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.