Difference between revisions of "American Conquest: Fight Back"
From PCGamingWiki, the wiki about fixing PC games
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===Skip intro videos=== | ===Skip intro videos=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Skip intro videos|ref={{cn|date=July 2016}}|fix= |
− | |||
# Go to the installation folder. | # Go to the installation folder. | ||
# Delete or rename <code>cdv.avi</code>. | # Delete or rename <code>cdv.avi</code>. | ||
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==Issues fixed== | ==Issues fixed== | ||
===Game running too fast=== | ===Game running too fast=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Running too fast|ref=<ref>https://www.gog.com/forum/american_conquest/what_to_do_when_the_game_runs_too_fast</ref>|fix= |
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{{ii}} Like [[Cossacks: European Wars|Cossacks]], the other title from GSC Game World, American Conquest features a unique engine timing system. While the games' speed is still dependant on the CPU clock, like many older titles, they offer a flexible speed setting in the options menu to enable the user to tweak the speed to his liking. | {{ii}} Like [[Cossacks: European Wars|Cossacks]], the other title from GSC Game World, American Conquest features a unique engine timing system. While the games' speed is still dependant on the CPU clock, like many older titles, they offer a flexible speed setting in the options menu to enable the user to tweak the speed to his liking. | ||
{{ii}} To make the game more bearable, make sure to: | {{ii}} To make the game more bearable, make sure to: | ||
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===Game doesn't start=== | ===Game doesn't start=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Game doesn't start|ref=<ref>http://mastersofthefield.com/forums/viewtopic.php?f=18&t=1607</ref>|fix= |
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{{ii}} If the game doesn't start: | {{ii}} If the game doesn't start: | ||
# First try deleting the Video folder in the installation folder. Start the game. | # First try deleting the Video folder in the installation folder. Start the game. | ||
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{{ii}} This sometimes happens on Windows XP when with 3 or more players on LAN. Note that this is a workaround for this and not an actual fix. | {{ii}} This sometimes happens on Windows XP when with 3 or more players on LAN. Note that this is a workaround for this and not an actual fix. | ||
− | {{Fixbox| | + | {{Fixbox|description=LAN loading time|ref={{cn|date=September 2016}}|fix= |
− | |||
# Start your multiplayer game as usual, let all players select their nations, and then click the “Ready” button. Now choose the game settings. | # Start your multiplayer game as usual, let all players select their nations, and then click the “Ready” button. Now choose the game settings. | ||
# You will see it still sits on 0% or starts going up very, very slowly, don't panic, press {{key|ALT|TAB}} to go to desktop, wait a second and then go back in the game and you will see it has progressed, again {{key|ALT|TAB}} out of the game, wait a second and go back into the game, again it will have progressed. | # You will see it still sits on 0% or starts going up very, very slowly, don't panic, press {{key|ALT|TAB}} to go to desktop, wait a second and then go back in the game and you will see it has progressed, again {{key|ALT|TAB}} out of the game, wait a second and go back into the game, again it will have progressed. | ||
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{{ii}} This kind of issue manifests itself on laptops using Intel Core i3/i5/i7 CPUs, and NVIDIA GPUs through Optimus technology. A workaround is possible, though not guaranteed to work. | {{ii}} This kind of issue manifests itself on laptops using Intel Core i3/i5/i7 CPUs, and NVIDIA GPUs through Optimus technology. A workaround is possible, though not guaranteed to work. | ||
− | {{Fixbox| | + | {{Fixbox|description=Mouse doesn't work|ref={{cn|date=September 2016}}|fix= |
− | |||
* Try fixing this with [https://imageshack.us/a/img4/7223/tutorialcopy.jpg this tutorial] originally intended for Red Alert 2. | * Try fixing this with [https://imageshack.us/a/img4/7223/tutorialcopy.jpg this tutorial] originally intended for Red Alert 2. | ||
}} | }} |
Revision as of 22:54, 19 November 2017
Developers | |
---|---|
GSC Game World | |
Publishers | |
cdv Software Entertainment | |
Engines | |
DMCR 2 | |
Release dates | |
Windows | August 29, 2003 |
American Conquest | |
---|---|
American Conquest | 2002 |
American Conquest: Fight Back | 2003 |
American Conquest: Divided Nation | 2006 |
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Cossacks World forum - For American Conquest
- The Hawks' Forum
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SafeDisc v2 DRM[Note 1]. | |||
GOG.com | Also includes the original American Conquest. | |||
Steam |
Essential improvements
Mods and maps
- Cossacks downloads - Registration-only
- The Hawks' Forum
European Warfare: Napoleonica (HEW)
- This is a mod which attempts to recreate vast Napoleon's conquests in its full glory including:
- Battles (Trafalgar, Austerlitz, Waterloo...)
- Factions (Poland, Austria, Prussia amongst existing ones)
- Units (Grenadiers, skirmishers, heavy cavalry, hussars, lancers...)
- The only thing which currently doesn't work is Random Map AI (except somewhat for France)
- If you're interested in this mod, be sure to check out the beginners' guide.
- To be able to play both unmodded and modded game, make a copy of the installation folder.
- If you want to host games, it is advisable to forward your ports (see Ports).
Skip intro videos
Skip intro videos[citation needed] |
---|
|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/115220/pfx/[Note 2] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/115220/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 7 | |||
Online play | 7 |
Ports
Protocol | Port(s) and/or port range(s)[3] |
---|---|
TCP | 2300-2400, 6667, 47624 |
UDP | 80, 3783, 27900, 28900, 29900-29901, 13139, 2300-2400, 34000-34005, 16000 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues unresolved
Retail version not working on Windows 8 and later
- The retail version doesn't work properly on Windows 8 and later.[4] Digital versions do not have this problem (see Availability).
Issues fixed
Game running too fast
Running too fast[5] |
---|
|
Color issues
- See Rainbow color problems in older games for solutions.
Game doesn't start
Game doesn't start[6] |
---|
|
0% progress in LAN
- This sometimes happens on Windows XP when with 3 or more players on LAN. Note that this is a workaround for this and not an actual fix.
LAN loading time[citation needed] |
---|
|
Mouse doesn't work
- This kind of issue manifests itself on laptops using Intel Core i3/i5/i7 CPUs, and NVIDIA GPUs through Optimus technology. A workaround is possible, though not guaranteed to work.
Mouse doesn't work[citation needed] |
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|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP or newer | |
Processor (CPU) | 1.4 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 3.5 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 9 compatible |
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (115220) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Not Loading in Windows 10; this will break thousands of - Microsoft Community - last accessed on 2017-01-16
- ↑ Microsoft - MS15-097: Description of the security update for the graphics component in Windows: September 8, 2015 - last accessed on 2018-02-16
- ↑ Mastersofthefield • View topic - Hosting Through a Router: Port Forwarding (revised)
- ↑ http://mastersofthefield.com/forums/viewtopic.php?f=18&t=3218
- ↑ https://www.gog.com/forum/american_conquest/what_to_do_when_the_game_runs_too_fast
- ↑ http://mastersofthefield.com/forums/viewtopic.php?f=18&t=1607
Categories:
- Windows
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