Difference between revisions of "Nitronic Rush"
From PCGamingWiki, the wiki about fixing PC games
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Set Camera FOV|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Set Camera FOV|ref={{cn|date=July 2016}}}} | ||
− | # | + | # Go to <code>{{p|game}}\Objects\</code> |
+ | # Open <code>ChaseCamera.xml</code> in a text editor. | ||
# Look for <code>"Slow Camera FoV" value=</code> and <code>"Fast Camera FoV" value=</code> | # Look for <code>"Slow Camera FoV" value=</code> and <code>"Fast Camera FoV" value=</code> | ||
# FOV scales up as the car's speed increases. These two parameters set the minimum and maximum values respectively. | # FOV scales up as the car's speed increases. These two parameters set the minimum and maximum values respectively. | ||
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{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Change the file ControlScheme_TriggerPedals_RollStick.lua|ref={{cn|date=July 2016}}}} | {{Fixbox/fix|Change the file ControlScheme_TriggerPedals_RollStick.lua|ref={{cn|date=July 2016}}}} | ||
− | # Go to | + | # Go to <code>{{p|game}}\LuaScripts\</code> |
− | |||
# Find <code>ControlScheme_TriggerPedals_RollStick.lua</code> and copy it somewhere safe (just in case you mess up the file while editing it) | # Find <code>ControlScheme_TriggerPedals_RollStick.lua</code> and copy it somewhere safe (just in case you mess up the file while editing it) | ||
# Open the original (non-copied) <code>ControlScheme_TriggerPedals_RollStick.lua</code> in a text editor. This is the file that contains the controls for the game | # Open the original (non-copied) <code>ControlScheme_TriggerPedals_RollStick.lua</code> in a text editor. This is the file that contains the controls for the game |
Revision as of 02:57, 13 November 2016
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Developers | |
---|---|
Team Nitronic | |
Publishers | |
DigiPen Institute of Technology | |
Release dates | |
Windows | November 11, 2011 |
For the spiritual successor made by a similarly staffed team, see Distance.
Key points
- No longer receives updates
- Game is completely free
- Free soundtrack also available
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Developer website | Free Download |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Field of view (FOV)
Instructions |
---|
Input settings
Remapping
- The game's controls cannot be changed in-game, but can be changed a Lua script[1]
Instructions |
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Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.7 GHz Dual Core or better | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible |