Difference between revisions of "No One Lives Forever 2: A Spy in H.A.R.M.'s Way"
m (→Uncontrollable mouse movement: updated template usage) |
m |
||
Line 91: | Line 91: | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
|borderless windowed notes = Use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming]. | |borderless windowed notes = Use [https://github.com/Codeusa/Borderless-Gaming Borderless Gaming]. | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Level can be forced in the graphics card control panel. |
|antialiasing = hackable | |antialiasing = hackable | ||
|antialiasing notes = Can be forced in the graphics card control panel. | |antialiasing notes = Can be forced in the graphics card control panel. | ||
Line 276: | Line 276: | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Decrease mouse polling rate|ref={{cn|date=September 2016}}}} | {{Fixbox/fix|Decrease mouse polling rate|ref={{cn|date=September 2016}}}} | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 8.1 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |vulkan support = | ||
+ | |vulkan support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
Line 282: | Line 307: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 98 |
|minCPU = Intel Pentium III 500 MHz | |minCPU = Intel Pentium III 500 MHz | ||
− | |minRAM = 128 MB | + | |minRAM = 128 MB <br />256 MB (XP) |
|minHD = 1.4 GB | |minHD = 1.4 GB | ||
|minVRAM = 32 MB | |minVRAM = 32 MB | ||
|minDX = 8.1 | |minDX = 8.1 | ||
− | |recOS = | + | |recOS = 98SE, ME, 2000, XP |
|recCPU = Intel Pentium III 1 GHz | |recCPU = Intel Pentium III 1 GHz | ||
− | |recRAM = 256 MB | + | |recRAM = 256 MB |
|recHD = 1.7 GB | |recHD = 1.7 GB | ||
+ | |recVRAM = 64 MB | ||
}} | }} | ||
Revision as of 12:57, 29 October 2016
Developers | |
---|---|
Monolith Productions | |
Publishers | |
Fox Interactive | |
OS X | MacPlay |
Engines | |
Lithtech Jupiter | |
Release dates | |
Windows | September 30, 2002 |
macOS (OS X) | October 1, 2003 |
Warnings
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
No One Lives Forever | |
---|---|
The Operative: No One Lives Forever | 2000 |
No One Lives Forever 2: A Spy in H.A.R.M.'s Way | 2002 |
Contract J.A.C.K. | 2003 |
Key points
- The official master server for multiplayer was shut down on November 3, 2008
General information
- UnityHQ - A fansite for the series
- UnityHQ Forums
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Demos
Essential improvements
Patches
The official No One Lives Forever website has been shut down so you have to download the patches from a 3rd party. The fansite UnityHQ still host all the files needed to play online.
Official
The latest official patch is v1.3. The patch is available in the following languages: English, French, German, Italian, Spanish. It can be downloaded from the Files section.
Map Packs
- Map Pack 1 - Official map pack.
- Map Pack 2 - Official map pack 2.
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
- Files are
autoexec.cfg
anddisplay.cfg
Save game data location
Video settings
Windowed
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play | GameSpy services have been shut down;[1] see GameSpy for workarounds. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 2300-2400, 7000-10000 |
UDP | 27888 |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Stuttering when guards are alerted
- The game has problem with music overlapping when guards enter search mode.
Instructions |
---|
Too high mouse sensivity
- The ingame mouse sensivity is too high.
Instructions |
---|
Uncontrollable mouse movement
- Mouse moves in wavelike pattern when attempting y-axis movement.
Instructions |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | 98SE, ME, 2000, XP |
Processor (CPU) | Intel Pentium III 500 MHz | Intel Pentium III 1 GHz |
System memory (RAM) | 128 MB 256 MB (XP) |
256 MB |
Hard disk drive (HDD) | 1.4 GB | 1.7 GB |
Video card (GPU) | 32 MB of VRAM DirectX 8.1 compatible | 64 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.2.6 | |
Processor (CPU) | PowerPC G4 700 MHz | |
System memory (RAM) | 256 MB 512 MB (iMacs) |
|
Hard disk drive (HDD) | 1.4 GB | |
Video card (GPU) | 32 MB of VRAM |
- Supported Nvidia chipsets: Nvidia GeForce 4, Nvidia GeForce 3, Nvidia GeForce 2, Nvidia GeForce 256
- Supported ATI chipsets: ATI Radeon 9700, ATI Radeon 9000, ATI Radeon 8500, ATI Radeon 7500, ATI Radeon 7200, ATI Radeon
- Other supported chipsets: Matrox Parhelia 512