Difference between revisions of "The Old City: Leviathan"
From PCGamingWiki, the wiki about fixing PC games
m (→Availability: fixed Humble) |
|||
Line 50: | Line 50: | ||
{{Image|The Old City Leviathan - video settings.jpeg|Video settings.}} | {{Image|The Old City Leviathan - video settings.jpeg|Video settings.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = http://www.wsgf.org/dr/old-city-leviathan/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = silver |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = limited |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = gold |
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See the [http://www.wsgf.org/dr/old-city-leviathan/en WSGF entry]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See the [http://www.wsgf.org/dr/old-city-leviathan/en WSGF entry]. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = hackable | |fov = hackable | ||
− | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]] | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 91: | Line 91: | ||
# Press enter to apply the new fov. | # Press enter to apply the new fov. | ||
}} | }} | ||
+ | |||
==Input settings== | ==Input settings== | ||
{{Image|The Old City Leviathan - input settings.jpeg|Input settings.}} | {{Image|The Old City Leviathan - input settings.jpeg|Input settings.}} |
Revision as of 20:02, 7 June 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
PostMod Softworks | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | December 3, 2014 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Steam |
- All versions require Steam.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/297350/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/297350/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
- This fix breaks the zoom function and needs to be reapplied every time a new level is loaded.
Instructions |
---|
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7, 8 | 7, 8 (64-bit) |
Processor (CPU) | 3.0 GHz dual core | 2.4 GHz quad core |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | 512 MB of VRAM DirectX 9.0c compatible | 1 GB of VRAM DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (297350) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.