Difference between revisions of "The Matrix: Path of Neo"
From PCGamingWiki, the wiki about fixing PC games
CptCookies12 (talk | contribs) (Added patches for the game under Essential Improvements.) |
CptCookies12 (talk | contribs) (Filled out the majority of unknowns, added fix for widescreen, and added images.) |
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}} | }} | ||
{{Series|The Matrix}} | {{Series|The Matrix}} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{--}} Missing graphical effects from the PS2 version (examples include depth of field absent, image warping) | ||
==Availability== | ==Availability== | ||
Line 31: | Line 34: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{P|game}}}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|}} | + | {{Game data/row|Windows|{{P|game}}\saved\}} |
}} | }} | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|MatrixPathOfNeo_Video.png|In-game video settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/matrix-path-neo | |wsgf link = http://www.wsgf.org/dr/matrix-path-neo | ||
Line 46: | Line 50: | ||
|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= Supports 4:3 and 16:10 resolutions; 16:9 has to be forced with a tweak. |
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = false |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = hackable |
− | |windowed notes = | + | |windowed notes = Can be changed in the configuration INI. |
|borderless windowed = unknown | |borderless windowed = unknown | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = false |
− | |60 fps notes = | + | |60 fps notes = Locked at 30FPS. |
− | |120 fps = | + | |120 fps = false |
|120 fps notes = | |120 fps notes = | ||
− | |color blind = | + | |color blind = false |
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Instructions}} | ||
+ | # Download [http://community.pcgamingwiki.com/files/file/509-universal-resolution-changer/ Universal Resolution Changer v2] and extract it to {{file|{{P|game}}}} | ||
+ | # Open {{file|resolution.ini}} with a text editor and change resolution to your choice. | ||
+ | # Save {{file|resolution.ini}} and open {{file|MatrixConfig.INI}} in {{file|{{P|game}}}}. | ||
+ | # Change the '''RESOLUTION =''' line to 10 or 11; whatever is closest to your resolution (10=1280x768 and 11=1920x1200). Save the file. | ||
}} | }} | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|MatrixPathOfNeo_Input1.png|In-game input settings.}} | ||
+ | {{Image|MatrixPathOfNeo_Input2.png|In-game input settings continued.}} | ||
+ | {{Image|MatrixPathOfNeo_MouseInput.png|In-game mouse settings.}} | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
− | |acceleration option notes = | + | |acceleration option notes = Negative mouse acceleration; can't be fixed. |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = Numerical adjustment; goes from 1 to 10. |
− | |mouse menu = | + | |mouse menu = false |
− | |mouse menu notes = | + | |mouse menu notes = Navigated using WASD or arrow keys. |
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |controller support = false |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |touchscreen = | + | |touchscreen = false |
|touchscreen notes = | |touchscreen notes = | ||
− | |button prompts = | + | |button prompts = false |
|button prompts notes = | |button prompts notes = | ||
− | |controller hotplug = | + | |controller hotplug = false |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |light bar support = | + | |light bar support = false |
|light bar support notes = | |light bar support notes = | ||
}} | }} | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|MatrixPathOfNeo_Audio.png|In-game audio settings.}} | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Music, Sound Effects, and Voice. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = Has to be enabled in the Pause Menu. |
|closed captions = unknown | |closed captions = unknown | ||
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = Can be enabled in the configuration INI. |
}} | }} | ||
Revision as of 04:21, 3 June 2016
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Shiny Entertainment | |
Publishers | |
Atari | |
Release dates | |
Windows | November 25, 2005 |
The Matrix | |
---|---|
Enter the Matrix | 2003 |
The Matrix Online | 2005 |
The Matrix: Path of Neo | 2005 |
Key points
- Missing graphical effects from the PS2 version (examples include depth of field absent, image warping)
Availability
Essential improvements
Patches
- Update #1 (US) - Updates the game from Retail (US) to Update #1. Fixes some graphics, translation and many other issues.
- Update #2 - Updates the game from Update #1 to Update #2. Deals with saving control options and minor graphics issues in the previous patch.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
Instructions |
---|
Input settings
Audio settings
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | Intel Pentium 4 1.8 GHz AMD Athlon 1.8 GHz |
Intel Pentium 4 2.8 GHz AMD Athlon 2.8 GHz |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 6 GB | |
Video card (GPU) | Nvidia GeForce FX 5200 ATI Radeon 8500 DirectX 9.0c compatible | Nvidia GeForce 6800 ATI Radeon X800 DirectX 9.0c compatible |
Sound (audio device) | DirectX compatible |