Difference between revisions of "Party Hard"
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Marioysikax (talk | contribs) |
Shooterboss (talk | contribs) (FOV not applicable. Also, I think the controller's sensitivity is never a factor in the game itself. Furthermore, subtitles in the traditional sense are not applicable.) |
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Line 71: | Line 71: | ||
|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = n/a |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
Line 110: | Line 110: | ||
|controller remap = false | |controller remap = false | ||
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = n/a |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
Line 120: | Line 120: | ||
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
|light bar support = false | |light bar support = false | ||
Line 132: | Line 132: | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
− | |subtitles notes = | + | |subtitles notes = No spoken dialogue. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
Line 147: | Line 147: | ||
|language = English | |language = English | ||
|interface = yes | |interface = yes | ||
− | |audio = | + | |audio = n/a |
|subtitles = yes | |subtitles = yes | ||
|notes = | |notes = | ||
Line 154: | Line 154: | ||
|language = Russian | |language = Russian | ||
|interface = yes | |interface = yes | ||
− | |audio = | + | |audio = n/a |
|subtitles = yes | |subtitles = yes | ||
|notes = | |notes = | ||
Line 161: | Line 161: | ||
|language = German | |language = German | ||
|interface = yes | |interface = yes | ||
− | |audio = | + | |audio = n/a |
|subtitles = yes | |subtitles = yes | ||
|notes = | |notes = | ||
Line 168: | Line 168: | ||
|language = Romanian | |language = Romanian | ||
|interface = yes | |interface = yes | ||
− | |audio = | + | |audio = n/a |
|subtitles = yes | |subtitles = yes | ||
|notes = | |notes = |
Revision as of 17:29, 23 March 2016
Developers | |
---|---|
Pinokl Games | |
Publishers | |
tinyBuildGames | |
Engines | |
Unity | |
Release dates | |
Windows | August 25, 2015 |
macOS (OS X) | September 10, 2015[1] |
Linux | September 10, 2015[1] |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Steam |
- All versions require Steam.
- Original game jam prototype is playable for free in browser at official site.
Game data
Configuration file(s) location
Save game data location
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Enabled on Steam client, but nothing is ever synced.[2] |
Video settings
Input settings
Audio settings
Localizations
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | |||
Asynchronous multiplayer | Twitch integration. Viewers can influence game events. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7, 11 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Input | InControl | |
Multiplayer | Twitch |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, 7, 8, 10 | |
Processor (CPU) | 1.4 Ghz and up | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 1 GB | |
Video card (GPU) | Integrated 128 MB of VRAM |
|
Other | AlienFX enabled |
References
- ↑ 1.0 1.1 Party Hard out now on Steam OS and Mac - Steam Community :: Group Announcements :: Party Hard
- ↑ Verified by User:Marioysikax on February 24, 2016