Difference between revisions of "Crusader Kings II"
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==Video settings== | ==Video settings== | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = http://www.wsgf.org/dr/crusader-kings-ii/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
|multimonitor wsgf award = | |multimonitor wsgf award = | ||
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = gold |
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
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|multimonitor = true | |multimonitor = true | ||
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
|4k ultra hd = unknown | |4k ultra hd = unknown |
Revision as of 02:40, 1 December 2015
Developers | |
---|---|
Paradox Development Studio | |
Publishers | |
Paradox Interactive | |
Engines | |
Clausewitz | |
Release dates | |
Windows | February 14, 2012 |
macOS (OS X) | May 24, 2012 |
Linux | January 14, 2013 |
Crusader Kings | |
---|---|
Crusader Kings | 2004 |
Crusader Kings II | 2012 |
Crusader Kings III | 2020 |
Key points
- Performance can be poor in the later game due to the increased save game size and the increased number of calculations that have to be performed.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Amazon.com | ||||
GamersGate | DRM-free version is no longer updated or supported.[1] | |||
Incorrect store name. See here for available options. | ||||
Green Man Gaming | ||||
Humble Store | ||||
Publisher website | ||||
Steam |
- All versions require Steam. The GamersGate DRM-free version is no longer being updated or supported.[1]
- Steam version can be launched without Steam running.
DLC and expansion packs
- This game has 45 separate cosmetic micro-transactions, these are comprised of unit packs, portraits, music, ebooks, dynasty shields, clothing and customisation tools (not listed below). Below is the major 'expansions' to the game. When an expansion is released a major patch is usually released offering some of the features to everyone (including bug fixes etc.)
Name | Notes | |
---|---|---|
Sword of Islam | Now possible to play Muslim rulers. | |
Legacy of Rome | Able to restore The Roman Empire, expanded Orthodox religion and employable retinues. | |
Sunset Invasion | The Aztec Empire will invade across the Atlantic at mid to late game, unique culture and religion. | |
The Republic | Can now play as Merchant Republic, able to build trade posts and compete in new Doge election system. | |
The Old Gods | New bookmark set at the year 867. Now possible to play Pagan rulers and reform religion. Added raiding system for Pagan rulers. | |
Sons of Abraham | Now possible to play Jewish rulers. Revised Christianity with College of Cardinals for Pope election. Pope has new powers and can now donate to Holy Orders. | |
Rajas of India | Now possible to play as Indian rulers. Hinduism, Jainism and Buddhism as new religions with separate sects. Also adds a caste system. | |
Charlemagne | New bookmark set at the year 769. Introduced tribal holdings that offer a new unique playstyle. | |
Way of Life | Rulers are now able to select one of ten focuses for ruler granting stat boosts and new events and decisions. | |
Horse Lords | Introduces new government type, "nomad". Adds The Silk Road trade mechanics. Expanded adventurers mechanics |
- When playing multiplayer, expansions and some micro-transactions (ruler designer etc.) that the host owns are made available to all clients for that session.
Essential improvements
- Note that any mods installed will use the
settings.txt
located in the mod subfolder, e.g.%USERPROFILE%\Documents\Paradox Interactive\Crusader Kings II\A Game of Thrones\
Notable mods
- A Game of Thrones: A full-conversion mod set in the world of George R. R. Martin’s "A Song of Ice and Fire" (ASoIaF).
- Elder Kings: A full-conversion mod set in the Elder Scroll's world.
- Middle-earth Project: A full-conversion mod set in J.R.R Tolkien's legendarium.
- Crisis of the Confederation: A total conversion mod, allowing the player to take the role of a military officer, politician, or crime lord amidst the chaotic political upheavals of the 31st century. It is set in an original science-fiction setting
Game data
Configuration file and save game data location
- This game does not follow the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Windowed
- Windowed option added in patch 2.1
Instructions |
---|
Borderless fullscreen windowed
- Borderless fullscreen option added in patch 2.1
Instructions |
---|
Anisotropic filtering (AF)
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: CRUSADER KINGS 2. |
Other information
Console commands
- All the console commands can be found on the Crusader Kings II wiki. Only some of the debug commands are listed below. Discretion is advised when using the console as it is very easy to cheat with it (adding/removing traits etc.).
- Console is disabled if playing in "ironman mode"
Press ~ (or the equivalent key above Tab ↹ on your keyboard) or Alt+Numpad 2+Numpad 1
in-game to enter console commands.
fullscreen
- Toggles fullscreenclear
- Clears the consoledebug_assert
- Toggles asserts on/offdebug_bloom
- Toggles bloom on/offdebug_borders
- Toggles borders on/offdebug_citysprawl
- Toggles city sprawl on/offdebug_dumpevents
- Dumps event data to game logdebug_hires
- Toggles terrain hires mode on/offdebug_info
- Toggles debug infodebug_lines
- Toggles debuglinesdebug_nogui
- Toggles GUI on/offdebug_nomouse
- Toggles mouse scrollwheel on/offdebug_postfx
- Toggles postFX on/offdebug_rivers
- Toggles rivers on/offdebug_sky
- Toggles sky on/offdebug_smooth
- Toggles frame smoothing on/offdebug_terrain
- Toggles terrain on/offdebug_textures
- Dumps texture info to debug logdebug_tooltip
- Toggles tooltips on/offdebug_trees
- Toggles trees on/offdebug_water
- Toggles water on/offdebug_wireframe
- Toggles forced wireframe on/offhelp
- Print out all console commands or a specific command's descriptionobserve
- Switches to play no character at allrefresh_portraits
- Refreshes all character portraits as soon as possiblereload filename
- Reloads the gui or lua filereloadinterface
- Reloads the entire interfacereloadtexture texture-filename
- Reloads the specified texture
Issues fixed
Activation code length
If your activation code is too short for the code input box upon installation, fill the additional spaces with the character 'X', e.g. for a code formatted as AAAAA-BBBBB-CCCC
you would input it as AAAA-ABBB-BBCC-CCXX-XXXX-XXXX
.
Graphics card stress/overheating
This is a likely cause of a game crash if your system only just meets the minimum system requirements to run the game. With such crashes, usually your graphics card will be at fault. One way to reduce stress on your graphics card is to turn off some of the more system-intensive options.
- Open
settings.txt
in the game data folder - Change
draw_trees=yes
todraw_trees=no
- Change
draw_rivers=yes
todraw_rivers=no
- Change
draw_postfx=yes
todraw_postfx=no
- Change
draw_sky=yes
todraw_sky=no
This will prevent the game from rendering trees and thus significantly reduce the amount of information your graphics card has to process, in turn reducing the overall load on your system.[2]
Multiplayer incompatible versions
Your game version is given by "CK2 v<version> (<checksum>)" (for example, "CK2 v1.06 (YYEV)"). After enter a singleplayer or multiplayer game, it's possible for the checksum to change in some PCs (for example, to "CK2 v1.06 (ZYEV)"), while the others keep the same checksum. This won't allow you to play in multiplayer due to incompatible versions. Restarting the game fixes this problem.
Most mods also change the checksum, so you may not be able to join the host if you do not have exactly the same mods (including same version) as the host.
Alt-tabbing out and back in changes system resolution (Linux)
Since the introduction of the new launcher, alt-tabbing out of the game and back into it changes the system resolution and consequently makes the game unplayable. This can be prevented by bypassing the launcher via a terminal command. The command, in its simplest form, is:
/path/to/ck2 -skiplauncher
Additional arguments are:
-mod=$MOD
where$MOD
is the filename of the mod you want to enable.-exclude_dlx=$DLC
where$DLC
is the filename of the piece of DLC you want to disable.
A third-party free software launcher is available that does these things for you.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Intel Pentium IV 2.4 GHz or AMD 3500+ | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | NVIDIA GeForce 8800 or ATI Radeon X1900 512 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Intel Core Duo 2GHz | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 1 GB of VRAM |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 LTS | |
Processor (CPU) | Intel Pentium IV 2.4 GHz or AMD 3500+ | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon HD 6750 / NVIDIA GeForce 320 / NVIDIA GeForce 9600 1 GB of VRAM |