Difference between revisions of "Dragon Ball Xenoverse"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings: fixed duplicate effect mention) |
(fixed duplicate parameter, updated input settings template) |
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|uplay = | |uplay = | ||
|uplay notes = | |uplay notes = | ||
− | |||
− | |||
}} | }} | ||
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|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = | |mouse menu notes = | ||
+ | |mouse sensitivity = unknown | ||
+ | |mouse sensitivity notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = Mouse X-axis inversion also available. | |invert mouse y-axis notes = Mouse X-axis inversion also available. | ||
Line 119: | Line 119: | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = Three presets available for Xbox 360 controllers; Fully remappable for DirectInput devices. | |controller remap notes = Three presets available for Xbox 360 controllers; Fully remappable for DirectInput devices. | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= Controller X-axis inversion also available. | |invert controller y-axis notes= Controller X-axis inversion also available. | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
+ | |button prompts = unknown | ||
+ | |button prompts notes = | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
}} | }} | ||
+ | |||
+ | |||
==Audio settings== | ==Audio settings== | ||
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|recOS = Vista, 7, 8 | |recOS = Vista, 7, 8 | ||
|recCPU = Intel Core i3-530, 2.93 GHz | |recCPU = Intel Core i3-530, 2.93 GHz | ||
− | | | + | |recCPU2 = AMD Phenom II X4 940, 3.0GHz |
|recRAM = 4 GB | |recRAM = 4 GB | ||
|recHD = | |recHD = |
Revision as of 04:02, 11 September 2015
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Developers | |
---|---|
Dimps | |
Publishers | |
Bandai Namco Games | |
Release dates | |
Windows | February 27, 2015 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
- All versions require Steam.
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | Includes three planned DLC packs.[1] | |
GT Pack 1 | ||
GT Pack 2 (+ Mira and Towa) | ||
Resurrection ‘F’ pack |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/323470/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/323470/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
Italian | ||||
German | ||||
Spanish | ||||
Polish | ||||
Russian | ||||
Japanese | ||||
Brazilian Portuguese |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | With Street Fighter IV Engine |
System requirements
- 32-bit Systems are not supported. But the game works on 32-bit Systems
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 | Vista, 7, 8 |
Processor (CPU) | Intel Core 2 Duo 2.4Ghz AMD Athlon 64 X2 5200+, 2.6GHz |
Intel Core i3-530, 2.93 GHz AMD Phenom II X4 940, 3.0GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce 8800 ATI Radeon HD 3870 | Nvidia GeForce GTX 550Ti AMD Radeon HD 6790 DirectX 9.0c compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/323470/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (323470) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.